Commit Graph
6 Commits
Author SHA1 Message Date
thandClaude Opus 4.7 68ea8576b6 macro-clips slice 7: button state transitions
- ButtonClip transitions are now editable in ButtonInstanceDialog
  (from/to/duration/easing) and persisted on the clip via the new
  store.setButtonClipTransitions action; transitions are shared by
  every instance of the button (clip-scoped, not instance-scoped).
- lerpProps exported from interpolate.ts so callers outside the
  sampler can blend two poses.
- useButtonRuntime tracks an active transition per instance plus a
  reactive transitionTick that pokes Vue computeds each frame.
  A self-driving RAF loop runs only while some transition is active
  (idles when none), so animations work paused or playing.
- applyButtonStateChange(id, to, transitions, persistedDisabled)
  is the one entry point for state changes — it looks up a matching
  from→to transition and starts it, or flips state instantly. Pointer
  handlers in CanvasStage and store.actionRuntime.setButtonState both
  go through it.
- CanvasStage blends the two state stacks via sampleStateLayers +
  blendStates: layers matched by name interpolate their sampled props
  with lerpProps; unmatched layers fade in/out. Renderer uses the
  blended layer list in place of the pure state stack during transit.
- Export runtime mirrors the same flow: applyButtonChange starts
  transitions, sampleButtonTransition drives per-frame progress, and
  drawButtonStatesBlended composites via drawLayer(layer, 0, override).
  drawLayer gained an optional propsOverride param for this.
  RUNTIME_VERSION bumped to 6.
- Tests cover applyButtonStateChange matching logic and
  sampleTransition's time → u mapping plus done flag.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-20 21:48:50 +02:00
thandClaude Opus 4.7 f61f90d613 macro-clips slice 4d: button canvas runtime + pointer handling
- ButtonInstance gains optional x/y; new instances default to stage
  center and setButtonInstancePosition updates them
- useButtonRuntime composable holds per-instance state/disabled
  overrides (runtime-only, not persisted). getState layers the
  runtime disabled override on top of the persisted initial flag.
- store.actionRuntime's setButtonState/setButtonDisabled now drive
  useButtonRuntime instead of mutating the scene, so script-triggered
  state changes stay ephemeral
- CanvasStage renders each visible (playhead >= startTime) button
  instance inside a <v-group> at (bi.x, bi.y), drawing the current
  state's layer stack with draggable/listening disabled plus a
  transparent hit-rect sized to the clip's hitArea or the bbox of
  the first rect/circle layer. The group wires mouseenter/leave/
  down/up into the state machine and fires onClick via evalAction.
- exportPlayer runtime mirrors the same thing: getEffectiveButtonState,
  per-frame buttonHits array, canvas-level mousemove/down/up handlers
  do their own hit testing in scene space. RUNTIME_VERSION bumped to 5.
- tests cover useButtonRuntime defaults/overrides and the
  store.actionRuntime → runtime-state roundtrip via label resolution.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-20 21:40:02 +02:00
thandClaude Opus 4.7 69de48ea8d 0.5.6: show/hide locked tracks + group lock + crop/mask-preview split
- Timeline: new show/hide toggle next to snap; locked tracks (including
  layer, clip, and the new group lock) are filtered from the timeline
  when the toggle is off. Preference lives in localStorage and is
  shared across components via a module-level ref.
- Groups become lockable via the same inline lock toggle. A locked
  group propagates to its children: they behave as effectively locked
  in the timeline and on the stage. Collapse/expand still works on a
  locked group.
- Canvas: layers in locked+hidden tracks render as a 1px outline in
  the layer (or fill) color instead of their full fill, and are
  draggable:false / listening:false. Mask layers keep their dashed
  ghost styling; masks still apply in the preview overlay regardless
  of lock or show state.
- drawSceneFrame gains an optional `{ crop }` option; the mask-preview
  overlay passes the editor's crop toggle through, so the two controls
  are fully independent. Crop changes now also trigger a preview
  redraw via a watcher dep.
- Tests: new suites for show-locked persistence, group lock store
  action, crop option on drawSceneFrame (including mask+crop combos).
  Properties transparent-toggle tests now reset the section prefs
  localStorage so the Appearance section is guaranteed open when the
  panel mounts.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-20 16:42:39 +02:00
th 3ef5fb5a2d bak 2026-04-20 00:07:08 +02:00
th cc6b11e61d bak 2026-04-19 20:31:53 +02:00
th c6863f2bfc init 2026-04-19 17:53:36 +02:00