Commit Graph
3 Commits
Author SHA1 Message Date
thandClaude Opus 4.7 9fe86b62b9 0.14.0: multi-folder media drawer
- Clipart store holds an array of root folders instead of a single
  handle, plus an activeHandleIndex for the in-folder view. Getters:
  activeHandle, inOverview, hasAnyFolder, canGoBack, folderName.
- Actions: addFolder (appends a root), enterFolder, exitFolder,
  removeFolder. Single-folder installs auto-drill into the sole root
  and behave exactly like the pre-refactor drawer; adding a 2nd+
  folder pops back to the root overview.
- IDB persistence migrated from the 'clipartDir' single-handle key to
  a 'clipartDirs' array. Legacy records are migrated on first load.
  saveClipartFolders unwraps Pinia proxies (toRaw per element) so
  IDB's structured clone accepts the payload.
- ClipartItem union gained a 'folder' kind so root tiles render as
  first-class media items. listClipart emits nested directories too,
  but the drawer keeps drill-down one level deep for now.
- ClipartDrawer header: three equally-sized .header-btn chips —
  back (only when canGoBack), refresh (when viewing a folder), and a
  new `+` (when any folder is attached). No more big 'Choose folder'
  button — empty state is a centred 96px dashed + with a wrapped hint.
- Folder tiles carry a hover `×` to remove a root from the library.
- DocumentSettings media tab lists all configured folders with a per-
  folder remove action; primary button is now 'Add folder'.
- Pinia store now calls acceptHMRUpdate so Vite HMR actually swaps
  the store definition between reloads instead of leaving the first-
  load state shape behind.
- Tests: store actions (addFolder / enterFolder / exitFolder / remove
  / IDB round-trip), drawer UI (centred + empty state, overview with
  folder tiles + click-to-enter, back visibility, single-root hides
  back, header + button triggers addFolder). Tests isolated with
  try/finally so a failing store assertion can't leak error state
  into subsequent drawer tests.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 08:33:20 +02:00
thandClaude Opus 4.7 07b0ef2659 0.5.2: paste images, shared import helper, clipart persistence
- Clipboard paste creates an image layer: a document-level paste
  listener detects image items in the clipboard (Strg+V after a
  screenshot, e.g.) and imports them via the shared helper. Skipped
  when focus is in a real text input / textarea / contenteditable.
- Shared importImageFile() helper in fileLoader.ts replaces the
  duplicated image-import logic in AssetSidebar and CanvasStage's
  clipart-drop path. Optional position argument for drop-at-point.
- Clipart folder persistence hardened for reloads:
  - initialize() is now safely re-runnable (no-ops only once a handle
    is actually loaded, tolerates refresh failures so the folder name
    survives even if permission isn't auto-granted)
  - App.vue's onMounted kicks off initialize() so it runs regardless
    of whether the drawer component has mounted
  - DocumentSettings re-invokes initialize() each time the modal
    opens — covers app-start races and gives the user gesture needed
    for FS Access permission prompts
  - Opening the drawer refreshes thumbnails when handle is set but
    items are empty, so the user-gesture context restores permission

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-20 14:05:48 +02:00
thandClaude Opus 4.7 869b67458a 0.4.0: clipart drawer, animation paths, bezier keyframes
- Clipart library: new left-edge drawer (5px idle, expands on hover,
  400px when open). User picks a local folder via the File System Access
  API in settings; directory handle is persisted in IndexedDB so the
  library survives reloads. Dragging a thumbnail onto the stage creates
  an image asset + layer at the drop point.
- Animation paths on the stage: selecting a keyframe draws the tween
  path from the previous keyframe to the selected one as a solid
  polyline with per-frame draggable dots. All other segments on the
  same position-track render as dashed ghost lines so the full curve
  progression is visible.
- Path dots grow on hover (2.5 → 6 px), show a grab cursor, and have a
  wider hit area so they're easier to grab.
- Bezier-curved position interpolation: keyframes gain optional
  ctrlX/ctrlY fields. When set, x/y tween along a quadratic bezier
  through the control point instead of a straight line. Dragging a
  path dot solves for the control so the curve passes through the
  drag point at its frame progress. Mirrored across all four render
  pipelines.
- Tests: new suites for polygon actions, freeform drawing lifecycle,
  polygon + stroke rendering (15 new tests). Fixed the mask-render
  tests that relied on a default-transparent canvas background.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-20 10:35:43 +02:00