- Clipart store holds an array of root folders instead of a single
handle, plus an activeHandleIndex for the in-folder view. Getters:
activeHandle, inOverview, hasAnyFolder, canGoBack, folderName.
- Actions: addFolder (appends a root), enterFolder, exitFolder,
removeFolder. Single-folder installs auto-drill into the sole root
and behave exactly like the pre-refactor drawer; adding a 2nd+
folder pops back to the root overview.
- IDB persistence migrated from the 'clipartDir' single-handle key to
a 'clipartDirs' array. Legacy records are migrated on first load.
saveClipartFolders unwraps Pinia proxies (toRaw per element) so
IDB's structured clone accepts the payload.
- ClipartItem union gained a 'folder' kind so root tiles render as
first-class media items. listClipart emits nested directories too,
but the drawer keeps drill-down one level deep for now.
- ClipartDrawer header: three equally-sized .header-btn chips —
back (only when canGoBack), refresh (when viewing a folder), and a
new `+` (when any folder is attached). No more big 'Choose folder'
button — empty state is a centred 96px dashed + with a wrapped hint.
- Folder tiles carry a hover `×` to remove a root from the library.
- DocumentSettings media tab lists all configured folders with a per-
folder remove action; primary button is now 'Add folder'.
- Pinia store now calls acceptHMRUpdate so Vite HMR actually swaps
the store definition between reloads instead of leaving the first-
load state shape behind.
- Tests: store actions (addFolder / enterFolder / exitFolder / remove
/ IDB round-trip), drawer UI (centred + empty state, overview with
folder tiles + click-to-enter, back visibility, single-root hides
back, header + button triggers addFolder). Tests isolated with
try/finally so a failing store assertion can't leak error state
into subsequent drawer tests.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Document drawer slides out from under the topbar (no tab, no hover
peek); opens via project-name button, closes on outside-click or ESC.
Layout: inputs row + divider + preset row, presets user-managed via
popup and persisted in localStorage.
- PWA manifest + minimal service worker so Chrome installs RUWIO as a
standalone app — suppresses the native fullscreen exit overlay.
- Clips and audio clips get right-click context menus (Duplicate /
Delete) via new `duplicateClipInstance` / `duplicateAudioClip` store
actions.
- Clip moves cascade non-overlap in both directions; `setAudioClipPosition`
now pushes backward as well as forward. New `setClipInstancePosition`
gives clip instances the same behaviour.
- Library drags carry timeline-shaped ghost previews (audio pill, clip
pill, button thumb) instead of the library row; clip lane renders a
dashed drop-target ghost and rejects window-overlap drops.
- Scene / Clipart drawer tabs disappear in fullscreen; the 24 px they
occupied is reclaimed for the stage. Play button sits on the exact
horizontal center via a 3-column grid in the transport cluster.
- Tests: context menu + push-cascade + duplicate action coverage for
both clip kinds; DocumentDrawer suite rewritten for the slide-out
model.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Tooltips
- New v-tooltip directive + TooltipHost floating panel replace the
native title attribute across 95+ sites (topbar, timeline, sidebar,
properties, stage overlays, fullscreen preview, export dialog,
clipart drawer, modals). Styled dark card with a configurable
label + optional help line for inline documentation; screen
readers still get an aria-label when the panel is disabled.
- Settings → Interface toggle (`ruwio:tooltipsEnabled`) hides the
visual panel for users who know the app. IconButton now routes
its title prop through v-tooltip so every existing call site is
tooltip-aware without churn.
Editor-hide + export filter
- New `Layer.editorHidden` flag, eye toggle per layer row, skipped
by the Konva stage and the mask-preview canvas path but honoured
by exports and fullscreen preview (runtime untouched).
- Export dialog gets a "Skip hidden tracks" switch that strips
editor-hidden layers from every format (scene JS, runtime,
example HTML, MP4, WebM) on opt-in. Disabled when the scene has
no hidden layers.
Button editor
- `+` buttons appear on empty state slots in button-timeline rows
and duplicate the nearest keyframe (prev by preference, next
otherwise) onto that slot. New `duplicateKeyframeAt` store
action carries props, easing, hold, and bezier handles across.
Stage / interaction
- Plain left-click on the empty content view pans the viewport,
but only when the pointer isn't over a Konva shape — transformer
handles, vertex dots, and selection boxes that extend past the
canvas edge keep their drag.
Settings reshuffle
- Timeline tab merged into Document (Duration + FPS sit under a
new "Timing" sub-heading). New Interface tab gathers three
global prefs: Show tooltips, Show locked tracks, Asset
thumbnails — driven by shared composables so the existing
toolbar toggles stay in sync. Interface-tab CSS defensively
resets the scoped label flex-column + uppercase rule that was
making the toggle row look like an accident.
Project identity + UX polish
- Favicon wired up (moved to public/favicon.ico, linked from
index.html); scripts/pack.sh packs the minimum Vue project
(src, index.html, configs, public) into a tarball with the
right version in the filename, and `npm run pack` drives it.
- About dialog now credits Torsten Hoeltge.
Test infra
- Progress bar turns red mid-run on the first failure: runAll
gets an onResult callback that TestOverlay uses to push each
result into the reactive array incrementally.
- mountComponent in the test harness registers v-tooltip on the
isolated app instance so IconButton's aria-label contract
actually fires under test.
Regression tests
- duplicateKeyframeAt: copy fidelity (props, easing, hold),
collision refusal, unknown-id guards, separated-track targeting.
- Shared composables: useTooltipPref and useAssetThumbsPref both
return the same ref across calls and persist to localStorage.
- Tooltip contract: IconButton ships `aria-label` (not title);
live-DOM smoke tests match on aria-label selectors now.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Unsaved-changes indicator: a small accent dot appears on the save
button whenever the scene has changed since the last save/load.
Save/load/new all mark the project clean on next tick.
- Cmd/Ctrl+S saves the project (reuses the same flow as the button;
prompts for a name on first save). Tooltip now mentions the
shortcut.
- Fullscreen preview plays to the OUT marker (or scene.duration when
no OUT is set) instead of looping at the last keyframe. Dropped
the runtime's effectiveEnd helper; RUNTIME_VERSION 13 → 14.
- "Still frame" keyframes no longer disable easing. A held kf's
easing still drives the segment INTO it from the previous kf, so
you can ease into a pause. Only the first kf disables easing
(nothing precedes it). Dropped `timeline.holdDisabledHint`.
- Settings dialog: hint text 11px → 13px (and dropped italic) so
the inline help is readable; section headings 10px → 13px.
- Canvas stage shadow: `shadowCfg` always emits explicit values plus
a `shadowEnabled` flag instead of returning `{}`. Konva's default
shadowOpacity is 1, so bailing with `{}` could leave stale shadow
attrs on the shape. Preview and editor now gate on the same
condition deterministically.
- Sidebar empty-state copy: "No clips" → "No clips yet" to match
"No buttons yet".
Regression tests: runtime rangeOut fallback is scene.duration (not
last kf); sidebar empty-states both contain "yet"; the
holdDisabledHint key is gone; saveProject tooltips mention the
shortcut.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- background video layer (document-level), syncs to playhead in editor and fullscreen
- playback in/out brackets on the scrub ruler; i/o set them, r rewinds to in-point
- togglePlay, tick, fullscreen loop, WebM + server FFmpeg export all honor [in, out]
- top-level mask layers cascade over everything below until a group boundary
- fullscreen preview slaves localTime to the bg video so it stops stuttering
- welcome "new project" now actually loads a blank scene (was a no-op)
- default canvas background hardened to white via normalizeScene
- new keyframe button (+) in the name-spacer, backspace/delete removes selected kfs
- drag-end auto-selects the created/shifted keyframe so the path is visible
- animation path updates live during drag and spans every selected keyframe
- track rows show an icon per asset kind (rect/circle/image/text/polygon/freeform)
- default mask mode is negative, buttons read − then +
- sticky track-name columns raised above playhead/brackets; orange bracket styling
- tests for playback range, blank scene, mask defaults, cascading top-level masks
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Clipboard paste creates an image layer: a document-level paste
listener detects image items in the clipboard (Strg+V after a
screenshot, e.g.) and imports them via the shared helper. Skipped
when focus is in a real text input / textarea / contenteditable.
- Shared importImageFile() helper in fileLoader.ts replaces the
duplicated image-import logic in AssetSidebar and CanvasStage's
clipart-drop path. Optional position argument for drop-at-point.
- Clipart folder persistence hardened for reloads:
- initialize() is now safely re-runnable (no-ops only once a handle
is actually loaded, tolerates refresh failures so the folder name
survives even if permission isn't auto-granted)
- App.vue's onMounted kicks off initialize() so it runs regardless
of whether the drawer component has mounted
- DocumentSettings re-invokes initialize() each time the modal
opens — covers app-start races and gives the user gesture needed
for FS Access permission prompts
- Opening the drawer refreshes thumbnails when handle is set but
items are empty, so the user-gesture context restores permission
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Clipart library: new left-edge drawer (5px idle, expands on hover,
400px when open). User picks a local folder via the File System Access
API in settings; directory handle is persisted in IndexedDB so the
library survives reloads. Dragging a thumbnail onto the stage creates
an image asset + layer at the drop point.
- Animation paths on the stage: selecting a keyframe draws the tween
path from the previous keyframe to the selected one as a solid
polyline with per-frame draggable dots. All other segments on the
same position-track render as dashed ghost lines so the full curve
progression is visible.
- Path dots grow on hover (2.5 → 6 px), show a grab cursor, and have a
wider hit area so they're easier to grab.
- Bezier-curved position interpolation: keyframes gain optional
ctrlX/ctrlY fields. When set, x/y tween along a quadratic bezier
through the control point instead of a straight line. Dragging a
path dot solves for the control so the curve passes through the
drag point at its frame progress. Mirrored across all four render
pipelines.
- Tests: new suites for polygon actions, freeform drawing lifecycle,
polygon + stroke rendering (15 new tests). Fixed the mask-render
tests that relied on a default-transparent canvas background.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>