Commit Graph
3 Commits
Author SHA1 Message Date
thandClaude Opus 4.7 4c2b7c7c35 1.2.5: text font picker + 7 bundled Google fonts + default text fill black
- New src/lib/fonts.ts: curated set (Inter, Roboto, Lora, Playfair
  Display, Bebas Neue, Source Code Pro, Permanent Marker) shipped as
  local .woff2 in public/fonts/. loadFonts() registers them via
  FontFace at app start; fontsReady ref re-triggers Konva text configs
  once fonts resolve so the first paint isn't stuck on the fallback.
- TextAsset gets optional fontFamily (id; undefined = system sans).
  PropertiesPanel adds a font dropdown next to font size.
- All five render sites read the family: CanvasStage textConfig +
  clipTextConfig (Konva), drawLayer + drawMaskShape (canvas2d),
  exportPlayer engine (uses an embedded FONT_FAMILIES map and fontFam
  helper; runtime version 27 → 28).
- Example HTML export now lists used bundled fonts and prints the
  @font-face CSS the user has to paste alongside the .woff2 files —
  fonts themselves are NOT bundled into the export to keep it small.
- Default text fill changed from yellow #f5d76e to black #000000 in
  both the main sidebar and the SVG-scope add-text path.
- 8 new tests under "text font picker — model + render + export".

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 00:32:42 +02:00
th 127812d3bf 1.2.3: track-name shift/ctrl select, polygon level-1/level-2, cross-scope polygon ops
- Track-name click semantics in the Timeline:
  - plain → single-select that layer
  - shift → range-select every parent layer between anchor and click
    (locked + locked-group children are filtered out)
  - ctrl/cmd → toggle the clicked layer in/out of the selection
  Anchor moves to the just-clicked id like a file manager.
- Polygon / freeform selection now lands at "level 1" — the regular
  size + rotation transformer attaches like any other shape. A
  double-click promotes to level 2 (vertex handles + edge-insert
  dbl-click + tangent handles); selecting another layer drops back
  to level 1. Same UX inside the SVG sub-editor.
- New layersUsingAsset(project, assetId) helper walks every layer
  collection in the project (scenes, clips, button assets, svg
  assets). All six polygon-mutation actions (addPolygonPoint,
  removePolygonPoint, setPolygonPointCount, reversePolygonPoints,
  movePolygonVertex, insertPolygonPointOnEdge) now use it, so
  changes to the asset's points propagate to kf.props.points on
  layers in any scope. Fixes "no node added on dblclick of a
  freeform line inside an SVG asset".
- SvgLayerPanel buttons reset padding:0 — the global button reset
  was eating the 22×22 row-button area with box-sizing:border-box
  and clipping the Phosphor icons out of view.
2026-04-25 23:39:19 +02:00
th d03fbe4ecb 1.2.0: SVG asset editor + end keyframe type + UX bundle
This release bundles three independently-useful pieces of work that
overlap heavily in shared files (types, store, i18n, App, CanvasStage,
tests), so they ship together.

SVG asset editor
- New asset kind 'svg' (SvgAsset { canvas, layers }), authored from
  inside the existing shape primitives (rect / circle / text / polygon /
  freeform). "+" button under the Images sidebar header; opens a
  sub-editor that swaps the library sidebar for a dedicated layer
  panel, hides the timeline, and uses the same canvas-resize flow
  ("Edit canvas size" via right-click → no Document settings entry
  while in scope). Children carry a single t=0 keyframe each.
- Multi-select rotation in SVG scope only: a temporary group pivot
  appears at the selection centroid (draggable), rotation around it
  shifts each layer's x/y/rotation. Pivot follows the centroid drift
  on Konva-transformer scale/move. Outside SVG, transformer
  rotateEnabled stays off (group-rotate write-back is unreliable
  per prior feedback).
- Authored SVGs are placed as layers in the main scene and rendered
  via drawMaskedGroup at t=0; thumbnails surface in the sidebar via
  renderSvgThumbnail. Drop / click / drag / dbl-click-to-edit work
  via a transparent svg-hit catcher rect routed in the stage handler.
- Freeform default stroke is red (#e23b3b) so the open path is
  visible immediately. addDrawingPoint resolves the layer through
  activeLayers so freeform draws correctly inside SVG and clip
  scopes too.

End keyframe type
- Keyframe.kind: 'normal' | 'end'. End kfs carry no props, mark the
  visibility cap. layerActiveRange / isLayerActiveAt / sampleKeyframeSet
  ignore them for interpolation and use them only as the visible-from
  / visible-until bounds.
- One-time migration in normalizeProject synthesizes an end kf at the
  time of the last normal kf for layers that relied on the legacy
  "last kf = disappears" semantics; layers using hold:true to extend
  visibility past the end skip the migration. Idempotent.
- Timeline UI: new "+end" toolbar button (multi-select fan-out, toggle),
  "Convert to end" / "Back to normal" entries in the kf context menu
  (easing / still-frame / duplicate hidden for end kfs), end kfs
  render as a flat axis-aligned square (vs. the diamond-rotated normal
  kf). Render filter drops end kfs that collide with a normal kf at
  the same time so legacy migrated projects don't read as four-point
  stars.

UX polish
- TAB-collapse stage anchoring: the canvas content stays put when the
  asset / properties asides toggle (CanvasStage's ResizeObserver
  compensates viewX/Y by the container's bounding-rect drift).
- Topbar clipboard button copies the current frame to the system
  clipboard as a PNG via navigator.clipboard.write([ClipboardItem]).
- chromeClick predicate adds .timeline to the editing-panels bail so
  the synthetic click after a Timeline box-select drag no longer
  wipes the just-committed kf selection.
- Right-click on a polygon vertex stops propagation so the vertex
  context menu wins instead of the generic stage menu opening on top.
2026-04-25 21:45:58 +02:00