Commit Graph
10 Commits
Author SHA1 Message Date
thandClaude Opus 4.7 024883943b macro-clips slice 4c: button creation in sidebar + drag to clip tracks
- store.seedDefaultButtonClip(name) adds a button clip with a single
  shared rect asset and four pre-populated state stacks in blue shades
  (normal/hover/pressed/disabled). Layer name 'Face' is consistent so
  transitions can later pair layers by name.
- AssetSidebar gets a Buttons section below Clips: create via prompt,
  rename, delete, drag-to-track. Drag uses a new dataTransfer type
  'application/x-animatr-button-clip' to keep it distinct from
  animation-clip drops.
- Timeline clip-lane drop accepts both types and dispatches
  addClipInstance / addButtonInstance accordingly; the new-track
  drop zone handles both too, so dragging a button to an empty area
  creates a fresh clip track + instance in one step.
- i18n for the sidebar strings and three dialogs.
- test covers seedDefaultButtonClip: four populated states, shared
  asset, consistent layer name.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-20 21:31:41 +02:00
thandClaude Opus 4.7 07b0ef2659 0.5.2: paste images, shared import helper, clipart persistence
- Clipboard paste creates an image layer: a document-level paste
  listener detects image items in the clipboard (Strg+V after a
  screenshot, e.g.) and imports them via the shared helper. Skipped
  when focus is in a real text input / textarea / contenteditable.
- Shared importImageFile() helper in fileLoader.ts replaces the
  duplicated image-import logic in AssetSidebar and CanvasStage's
  clipart-drop path. Optional position argument for drop-at-point.
- Clipart folder persistence hardened for reloads:
  - initialize() is now safely re-runnable (no-ops only once a handle
    is actually loaded, tolerates refresh failures so the folder name
    survives even if permission isn't auto-granted)
  - App.vue's onMounted kicks off initialize() so it runs regardless
    of whether the drawer component has mounted
  - DocumentSettings re-invokes initialize() each time the modal
    opens — covers app-start races and gives the user gesture needed
    for FS Access permission prompts
  - Opening the drawer refreshes thumbnails when handle is set but
    items are empty, so the user-gesture context restores permission

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-20 14:05:48 +02:00
thandClaude Opus 4.7 276d621d20 0.3.0: freeform drawing, stroke properties, polygon edit gestures
- Freeform drawing tool: new sidebar button enters a click-to-draw mode
  that appends points, shows a live ghost preview line, and exits via
  Enter or double-click (near the start point closes the path). Works
  end-to-end through all four render pipelines.
- Polygon authoring gestures: double-click on a path inserts a vertex on
  the nearest edge; double-click on an open polygon's endpoint resumes
  the drawing session from that end, reversing point order when needed.
- Stroke + closed-path properties: all shape types (rect, circle, text,
  polygon) expose stroke color, stroke width, and (for polygons) a
  closed toggle. Fill and stroke each support a "transparent" switch so
  shapes can render as outline-only or fill-only.
- Mask preview no longer inherits the user's stroke — the dashed ghost
  keeps its own outline regardless of stroke-width changes.
- Playhead no longer dims on inactive timeline tracks; only keyframes,
  segments and clip blocks fade.
- Properties panel point-count control for polygons, plus per-keyframe
  points animation that correctly interpolates once a baseline exists.
- Pivot drag hides the rotation handle until release.
- Transformer attach retries on a short timer to avoid races where the
  Konva node hasn't mounted yet when selection changes.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-20 09:53:01 +02:00
thandClaude Opus 4.7 a05396e734 0.2.0: polygon tool, mask editor preview, collapsible properties
- Polygon asset type with per-vertex animation: new sidebar button inserts a
  hexagon; vertex handles in the editor write per-keyframe `points` arrays
  that interpolate between keyframes (requires matching point counts).
- Canvas mask preview: toggle in the zoom toolbar switches the stage
  between the editable ghost view and a rendered view that applies the
  actual masking via the shared canvas 2D path.
- Properties panel is grouped into collapsible sections (Transform, Text,
  Appearance, Shadow, Mask) with per-section open/closed state persisted
  to localStorage.
- Sidebar shape buttons are icon-only to reclaim width for the Polygon
  entry.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-20 01:29:27 +02:00
th 3ef5fb5a2d bak 2026-04-20 00:07:08 +02:00
th 6b6157d786 bak 2026-04-19 22:32:06 +02:00
th b977ee35a8 bak 2026-04-19 21:13:53 +02:00
th cc6b11e61d bak 2026-04-19 20:31:53 +02:00
th 94e9846c13 bak 2026-04-19 19:07:51 +02:00
th c6863f2bfc init 2026-04-19 17:53:36 +02:00