Commit Graph
4 Commits
Author SHA1 Message Date
thandClaude Opus 4.6 527305355c super-buckets: split tab click (activate) from caret click (dropdown)
Clicking the super-bucket tab now activates the last-shown child
directly. Only the caret arrow on the right opens the dropdown popover.
Caret has its own hit area with accent hover highlight.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 19:37:38 +02:00
thandClaude Opus 4.6 088c225202 runner: bump RUNNER_V ?v=3 → ?v=4 so test-shield removal loads
The test-shield (#test-shield) was added in loader.js (always fresh
via plugin manager ?v=time()) but the removal lives in runner.js
hideProgress(). runner.js was still cached at ?v=3 in the browser,
so the shield stayed after the run. Bumping to ?v=4 in loader.js +
all 42 test files forces a fresh runner.js load.

chore: bump version to 0.9.15

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 11:04:23 +02:00
thandClaude Opus 4.6 c8835825e7 test fixes: dialog selector, closeAll scope, copy filter, runner ?v=3
* card-interactions.test.js: group delete tests used `.dialog-ok`
  (class selector) but the button has `id="dialog-ok"`. querySelector
  returned null, the click was skipped, the dialog stayed open and
  blocked every downstream test. Fixed to getElementById.
* runner.js closeAll(): added #dialog, #bucket-super-popover (remove),
  and #gitea-overlay to the cleanup list. A failed test that leaves any
  of these open no longer poisons the rest of the suite.
* runner.js copy handler: when there are failures or flaky tests, the
  "copy" button now builds the clipboard text from lastResults —
  only failed + flaky lines (suite name, test name, timing, error,
  original error for retried). When everything passed, copies the
  full output as before. lastResults is set in renderResults().
* bucket-context.test.js: move-left test used `[data-bucket]` to find
  user bucket tabs, which misses super-bucket tiles (they carry
  `data-bucket-super`). Changed to `[data-bucket-drag]` which is on
  both regular and super-bucket tiles but not on fixed filters.
* context-menu.test.js: make-ticket pre-fill assertion now polls up
  to 2s for the title input to be populated (async openCreateForm
  repo-fetch was racing against the immediate assertion).
* card-join.test.js: clickJoin sleep bumped from 400ms → 800ms.
  joinSelectedCards does 3+ serial API calls (fetch bodies, PATCH
  winner, N×DELETE losers, _reloadAll) which sometimes exceeded the
  old 400ms window on slow runs.
* Runner cache: RUNNER_V bumped from ?v=2 → ?v=3 in loader.js + all
  42 test files so the browser picks up the new runner.js content
  (copy handler, closeAll, retry progress bar) without a hard reload.

super-buckets: remember last selection per group

* buckets.js: module-scope lastSuperSelection Map tracks the last
  active member per super-bucket parent. Updated in renderBar()
  whenever activeBucket matches a group member. tileFor() uses it
  as a fallback when the user is on a different bucket — the tile
  shows the last-picked child's name and color instead of reverting
  to the parent. The dropdown popover also highlights the last
  selection when no member is currently active.

chore: bump version to 0.9.11

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 10:05:38 +02:00
thandClaude Opus 4.6 08f73dfd19 super-buckets, dnd insert cursor for cards + buckets, drag-state survives polls
Super-buckets: a bucket can act as a dropdown of nested children, 1-level
deep, created by dragging one bucket onto the center of another. The
parent shows up as a single tile in the bar with a stack icon and the
active member's name; clicking opens a popover that lists parent + all
children. Selecting an entry sets state.activeBucket. Implementation:

* src/Database.php — ALTER TABLE buckets ADD COLUMN parent_id + index.
* public/index.php — PATCH /api/buckets accepts parent_id with depth /
  cycle / collab guards. DELETE on a parent un-nests its children
  rather than cascade-deleting. The /api/import handler does a second
  pass to remap parent_id through the new bucket id map so backup +
  restore round-trips the hierarchy.
* public/js/modules/buckets.js renderBar() — top-level buckets only;
  buckets with ≥1 child render as a `.bucket-super` tile with
  data-bucket-super=<parent.id> and data-super-shown=<active member>.
  Three drop zones per tile: left/right 25% → reorder via insert
  cursor, center 50% → nest (PATCH parent_id) with .bucket-nest-target
  outline. canNestInto() mirrors the backend rules client-side.
  openSuperDropdown() renders a popover under the tile with parent +
  children as real .bucket-tab[data-bucket=…] entries (so the collab
  plugin's MutationObserver still picks them up); appended inside
  #bucket-bar but `position:fixed` so the bar's overflow:auto can't
  clip it. showBucketCtx() now scopes move-left/right to siblings
  (top-level peers OR same parent_id) so the action works in both
  the bar and the dropdown.

Drag-and-drop insertion cursor for cards (matches the bucket fix):

* public/js/modules/board.js bindCardEvents() — single
  #card-drop-cursor element inside #board, repositioned by per-card
  dragover. Three zones (left/right 25% → cursor in gap, center 50% →
  card-drop-group highlight). dragleave does NOT hide the cursor (was
  flickering as the mouse moved between adjacent cards); only dragend
  clears it. handleCardDrop recomputes the drop zone from e.clientX
  since the cursor approach no longer tags the target with
  .card-drop-before / .card-drop-after.
* "Vor der ersten Card" works automatically: the first card's left
  25% positions the cursor at offsetLeft - 6, which sits inside
  #board's px-6 padding and stays visible.
* public/css/style.css — old .card-drop-before::before /
  .card-drop-after::after pseudo-elements removed in favour of the
  #card-drop-cursor rule.

Drag ghost survives background polls:

* board.js draggingCardIds: Set<string> at module scope. dragstart
  fills it; dragend clears. renderBoard() re-applies the
  .card-dragging class to every member of the set after every render
  so caldav / collab polls calling _reloadAll mid-drag don't
  visually pop the source card back to its normal state.

Tests (public/plugins/tests/super-buckets.test.js):

* API parent_id: nest, un-nest, self-parent rejected, level-2
  rejected (bucket with own children, target is itself a child),
  DELETE un-nests, export → import preserves parent_id.
* Bar rendering: super-tile DOM markers, label = parent name when
  no child active, label = active child name when selected, popover
  opens with parent + children entries, click child sets activeBucket,
  click super-tile twice toggles popover closed, plain bucket stays
  plain.
* Drop cursor element exists.
* Both describe blocks reset state.activeBucket = 'all' in afterEach
  — the rendering tests set it to a child id and the leak was breaking
  downstream Card: Due Date & Done / Card: Grouping tests by filtering
  every newly-created card with bucket_id=null off the board.

chore: bump version to 0.9.3

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 21:55:03 +02:00