Commit Graph
11 Commits
Author SHA1 Message Date
thandClaude Opus 4.6 285e3b4abe chat: read receipts (delivered + seen) and persisted active bucket
Read receipts on chat messages — single check for delivered (recipient
polled), double check for seen (recipient opened the thread). Pending
state shows a clock until the relay acks the post.

Relay (relay/):
* bootstrap.php: ALTER TABLE chat_messages ADD COLUMN seen + a
  (sender_id, id) index for the sender-side state poll. Migration is
  idempotent via PRAGMA table_info.
* routes/chat.php: two new routes
  - GET  /api/chat/sent?since=N — returns the receipt state (id,
    recipient_id, fetched, seen, created_at) for messages the caller
    sent. No body — sender already has the plaintext locally.
  - POST /api/chat/seen { peer } — marks every message FROM peer TO
    caller as seen=1. Idempotent. Frontend calls this when opening
    a thread; sender's next /sent poll picks the new state up.

Plugin backend (public/plugins/chat/backend.php):
* schema migration: chat_messages gets `delivered` and `seen` columns
  (idempotent), only meaningful for direction='out'.
* /api/chat/send: stores the relay's autoincrement id as `relay_id`
  on the local outgoing row so the receipt poll can match against it.
* /api/chat/poll: after the normal incoming pull, also calls
  GET /api/chat/sent?since=last_sent_relay_id and updates local
  outgoing rows with delivered/seen via UPDATE WHERE relay_id. The
  cursor (last_sent_relay_id state value) only advances past rows
  whose state is final (seen=1); rows still in flight stay re-pollable.
  Response now carries `receipts: <count>` so the frontend can refresh
  the open thread when state changes without new incoming.
* /api/chat/read: after the local is_read=1 update, fires a POST to
  the relay's /api/chat/seen so the sender gets the double-check.
  Silent on failure — the user already saw the messages locally.
* /api/chat/messages: SELECT now includes delivered, seen.

Plugin frontend (public/plugins/chat/chat.js):
* renderThread() appends a receipt icon to outgoing bubbles:
  - seen=1                      → ph-checks (accent, double check)
  - delivered=1, seen=0         → ph-check  (muted, single check)
  - both 0                       → ph-clock  (dim, pending)
  Incoming messages get nothing.
* pollOnce() refreshes the open thread when receipts > 0 even with
  no new incoming, so the icons update in real time while the user
  is looking at the thread.

CSS (public/plugins/chat/chat.css):
* .chat-bubble-time becomes flex with gap so timestamp + receipt
  icon sit on one line.
* .chat-receipt.pending / .delivered / .seen color tiers.

board: persist active bucket across reloads

* state.js: state.activeBucket initializes from
  localStorage.getItem('hyprcrd-active-bucket') || 'all'. New
  setActiveBucket(value) helper writes through to localStorage; new
  ensureActiveBucketValid() helper falls back to 'all' if the
  persisted id no longer exists in state.buckets.
* buckets.js: loadBuckets() calls ensureActiveBucketValid() right
  after the API fetch and before renderBar(). All four production
  assignments (delete-keep, delete-all, popover entry click, regular
  tab click) replaced with setActiveBucket() so the persisted value
  stays in sync. Tests still mutate state.activeBucket directly so
  they don't touch localStorage.

chore: bump version to 0.9.6

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 22:43:28 +02:00
thandClaude Opus 4.6 08f73dfd19 super-buckets, dnd insert cursor for cards + buckets, drag-state survives polls
Super-buckets: a bucket can act as a dropdown of nested children, 1-level
deep, created by dragging one bucket onto the center of another. The
parent shows up as a single tile in the bar with a stack icon and the
active member's name; clicking opens a popover that lists parent + all
children. Selecting an entry sets state.activeBucket. Implementation:

* src/Database.php — ALTER TABLE buckets ADD COLUMN parent_id + index.
* public/index.php — PATCH /api/buckets accepts parent_id with depth /
  cycle / collab guards. DELETE on a parent un-nests its children
  rather than cascade-deleting. The /api/import handler does a second
  pass to remap parent_id through the new bucket id map so backup +
  restore round-trips the hierarchy.
* public/js/modules/buckets.js renderBar() — top-level buckets only;
  buckets with ≥1 child render as a `.bucket-super` tile with
  data-bucket-super=<parent.id> and data-super-shown=<active member>.
  Three drop zones per tile: left/right 25% → reorder via insert
  cursor, center 50% → nest (PATCH parent_id) with .bucket-nest-target
  outline. canNestInto() mirrors the backend rules client-side.
  openSuperDropdown() renders a popover under the tile with parent +
  children as real .bucket-tab[data-bucket=…] entries (so the collab
  plugin's MutationObserver still picks them up); appended inside
  #bucket-bar but `position:fixed` so the bar's overflow:auto can't
  clip it. showBucketCtx() now scopes move-left/right to siblings
  (top-level peers OR same parent_id) so the action works in both
  the bar and the dropdown.

Drag-and-drop insertion cursor for cards (matches the bucket fix):

* public/js/modules/board.js bindCardEvents() — single
  #card-drop-cursor element inside #board, repositioned by per-card
  dragover. Three zones (left/right 25% → cursor in gap, center 50% →
  card-drop-group highlight). dragleave does NOT hide the cursor (was
  flickering as the mouse moved between adjacent cards); only dragend
  clears it. handleCardDrop recomputes the drop zone from e.clientX
  since the cursor approach no longer tags the target with
  .card-drop-before / .card-drop-after.
* "Vor der ersten Card" works automatically: the first card's left
  25% positions the cursor at offsetLeft - 6, which sits inside
  #board's px-6 padding and stays visible.
* public/css/style.css — old .card-drop-before::before /
  .card-drop-after::after pseudo-elements removed in favour of the
  #card-drop-cursor rule.

Drag ghost survives background polls:

* board.js draggingCardIds: Set<string> at module scope. dragstart
  fills it; dragend clears. renderBoard() re-applies the
  .card-dragging class to every member of the set after every render
  so caldav / collab polls calling _reloadAll mid-drag don't
  visually pop the source card back to its normal state.

Tests (public/plugins/tests/super-buckets.test.js):

* API parent_id: nest, un-nest, self-parent rejected, level-2
  rejected (bucket with own children, target is itself a child),
  DELETE un-nests, export → import preserves parent_id.
* Bar rendering: super-tile DOM markers, label = parent name when
  no child active, label = active child name when selected, popover
  opens with parent + children entries, click child sets activeBucket,
  click super-tile twice toggles popover closed, plain bucket stays
  plain.
* Drop cursor element exists.
* Both describe blocks reset state.activeBucket = 'all' in afterEach
  — the rendering tests set it to a child id and the leak was breaking
  downstream Card: Due Date & Done / Card: Grouping tests by filtering
  every newly-created card with bucket_id=null off the board.

chore: bump version to 0.9.3

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 21:55:03 +02:00
thandClaude Opus 4.6 26ffa0e71f plugin(collab-buckets): collaborative buckets via relay
End-to-end shared buckets between relay tenants. Bucket metadata + members
sync through new relay routes (collab-buckets, collab-cards, collab-locks);
card content rides the existing inter-tenant encryption hop. Edit locks,
ownership transfer, LWW conflict stashing, undo for local-bucket destructive
actions, "Make collaborative…" upgrade path, and a resilient outbox for
relay-down create attempts. See plugins/collab-buckets/README.md and
TODO.md for the full picture.

Core hooks added so the plugin can integrate without monkey-patching:
- buckets.js context menu: collab-aware rename/color/delete + Members &
  owner / Make collaborative entries
- editor.js dispatches hyprcrd:editor-open / hyprcrd:editor-close for the
  per-card edit-lock heartbeat
- app.js exposes window.state for the plugin's MutationObserver
- index.php POST/PATCH/DELETE on /api/buckets refuse to mutate collab
  buckets directly (must go through the relay)
- Database.php adds buckets.collab_uid column + unique partial index
- import handler now restores color and collab_uid (was silently dropping
  color, which caused the test runner's auto-restore to wipe custom
  bucket colors)
- relay bootstrap creates collab_buckets, collab_bucket_members,
  collab_cards, collab_card_locks tables and prunes tombstones / expired
  locks on every request

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 18:49:53 +02:00
th 22f73ab3b9 fixes + theme 2026-04-11 13:01:27 +02:00
th 262b853c5b slideshow 2026-04-11 01:22:52 +02:00
th 5f9db690a4 bak 2026-04-09 19:14:52 +02:00
th 719f9d51ff tags 2026-04-07 21:58:45 +02:00
th a9603aa0e8 bak 2026-04-07 17:47:09 +02:00
th 03f57cbaee bak 2026-04-07 08:20:48 +02:00
th 9c71e65041 bak 2026-04-06 21:39:37 +02:00
th 0d4d369870 bak 2026-04-06 20:27:19 +02:00