hotkeys, gitea ticket-from-card, collab unread, runner auto-retry

board hotkeys (public/js/app.js):
* "c" toggles the calendar from the board (no modifier, body focus,
  no full-screen overlay in front).
* "t" opens a tag quick-pick popover that lists every unique tag from
  state.cards. Filter input + arrow-key/enter pick + ESC/click-outside
  close. Picking sets state.activeTags = [tag] and re-renders the
  board + tag bar. Toggle: a second "t" press closes the picker.
* "1"-"9" picks the Nth user bucket in the bar. The fixed filters
  (all/current/favorites/journal/none) are skipped. Super-buckets
  count as one slot and activate via the new activateBucket() helper
  in buckets.js — that bypasses the click handler so the dropdown
  popover does NOT open; the currently shown member (parent or
  active child) is selected directly.
* ESC chain in the existing handler now also closes #calendar (was
  missing — calendar.js only handles ESC for the day-popup, not the
  whole overlay).

buckets (public/js/modules/buckets.js):
* New exported activateBucket(idOrSpecial) helper: setActiveBucket
  + clear activeGroup + renderBar + window._renderBoard. Used by
  the number-key hotkey to select super-buckets without triggering
  their dropdown.

board split panel (public/js/modules/board.js):
* closeBoardPreview() now removes the .active class from the
  toolbar's #board-split-toggle. The previous code removed
  .text-t-accent which was a no-op since toggleBoardSplit() uses
  .active — the X button on the panel closed the split but left
  the toolbar showing the toggle as still on.

email plugin (public/plugins/email/email.js):
* ESC closes the overlay reliably: the previous handler was on
  #email-overlay, which only fires when focus is *inside* the
  overlay (rare after open). Moved to a document-level keydown.
* Bare "m" toggles the mail overlay open/closed. Suppressed when
  Ctrl/Meta/Alt is held, focus is in an input/textarea/contenteditable,
  or any other full-screen overlay is in front.

collab-buckets (public/plugins/collab-buckets/backend.php):
* When a card change is applied in the pull phase from a foreign
  author (insert / update / tombstone), bump
  collab_buckets.updated_at to NOW for that bucket. has_unread is
  computed as updated_at > last_seen_at and was previously never
  triggered for incoming cards — the bucket-bar tab now gets the
  unread dot + 3-pulse when the user is looking at a different
  bucket. Own pushes are skipped (the relay echoes them back too).

gitea plugin: make ticket from card (public/plugins/gitea/gitea.js):
* New window._giteaMakeIssueFromCard(card) helper. Opens the gitea
  overlay, switches to the create-issue form, fetches the card body
  if it's lazy/null, and pre-fills #gitea-create-title and
  #gitea-create-body. Does NOT submit — the user picks the repo and
  reviews before clicking submit. Soft-bails on the welcome view
  if no gitea account is configured yet.

context-menu (public/js/modules/context-menu.js):
* New "Make ticket" entry in the card right-click menu, only rendered
  when window._giteaMakeIssueFromCard is exposed. Action handler
  hides the menu and calls the helper. Sits next to "Copy text".
* joinSelectedCards() now dedupes hashtag mentions in the merged body
  (first occurrence wins, case-insensitive) so a tag that appeared on
  multiple source cards isn't repeated in the resulting body. Followed
  by a tab/space/blank-line cleanup pass.

test runner auto-retry (public/plugins/tests/runner.js):
* runAll() takes an optional Set<string> of `${suite}::${test}` keys
  and runs only those when set. Progress bar denominator reflects
  the filtered count.
* run() collects every failed test after the first pass, restores the
  backup so the retry runs against the same baseline state, then
  re-runs only those via runAll(failedKeys). Retry results are merged
  into the original results array with `retried: true` and the
  original error preserved on `originalError`.
* renderResults distinguishes three states: passed first try (green ✓),
  pass-on-retry (amber ⚠ "flaky — passed on retry" with the first-run
  error shown), failed twice (red ✗ "failed twice"). Summary line
  carries a "N flaky" count and goes amber if only flaky tests
  appeared in the run.

tests (public/plugins/tests/context-menu.test.js):
* Two new tests for the make-ticket action:
  - action exists in the menu when window._giteaMakeIssueFromCard
    is exposed (soft-skip otherwise)
  - clicking it opens the gitea overlay, surfaces the create-issue
    form, and pre-fills title + body without submitting. Soft-skips
    the assertion when no gitea account is configured (welcome view).

chore: bump version to 0.9.7

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
thandClaude Opus 4.6 committed 2026-04-11 23:31:05 +02:00
1 parent 285e3b4abe
commit 923de0cdd6
10 files changed
+436 -38

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@@ -241,38 +241,48 @@ function hideProgress() {
document.body.style.height = '';
}
async function runAll() {
const results = [];
const total = suites.reduce((n, s) => n + s.tests.length, 0);
// Initial label before any test has started
updateProgress(0, total, 'starting…', false);
/**
* Run tests. With `only=null` runs everything; with `only` set to a
* Set<string> of `${suite.name}::${test.name}` keys, runs just those.
* The progress bar denominator reflects the filtered count so the
* fill bar makes sense for both full runs and retries.
*/
async function runAll(only = null) {
const allTests = [];
for (const suite of suites) {
for (const test of suite.tests) {
if (!only || only.has(`${suite.name}::${test.name}`)) {
allTests.push({ suite, test });
}
}
}
const total = allTests.length;
updateProgress(0, total, only ? 'retrying…' : 'starting…', false);
let done = 0;
let anyFailed = false;
for (const suite of suites) {
const suiteResult = { name: suite.name, tests: [] };
for (const test of suite.tests) {
done++;
updateProgress(done, total, `${suite.name} — ${test.name}`, anyFailed);
const entry = { name: test.name, status: 'pass', error: null, time: 0 };
const t0 = performance.now();
try {
if (suite.beforeEach) await suite.beforeEach();
await test.fn();
if (suite.afterEach) await suite.afterEach();
} catch (err) {
entry.status = 'fail';
entry.error = err.message;
anyFailed = true;
// Always run afterEach on failure too
try { if (suite.afterEach) await suite.afterEach(); } catch {}
}
entry.time = Math.round(performance.now() - t0);
suiteResult.tests.push(entry);
const suiteMap = new Map();
for (const { suite, test } of allTests) {
done++;
updateProgress(done, total, `${suite.name} — ${test.name}`, anyFailed);
const entry = { name: test.name, status: 'pass', error: null, time: 0 };
const t0 = performance.now();
try {
if (suite.beforeEach) await suite.beforeEach();
await test.fn();
if (suite.afterEach) await suite.afterEach();
} catch (err) {
entry.status = 'fail';
entry.error = err.message;
anyFailed = true;
// Always run afterEach on failure too
try { if (suite.afterEach) await suite.afterEach(); } catch {}
}
results.push(suiteResult);
entry.time = Math.round(performance.now() - t0);
if (!suiteMap.has(suite.name)) suiteMap.set(suite.name, { name: suite.name, tests: [] });
suiteMap.get(suite.name).tests.push(entry);
}
hideProgress();
return results;
return [...suiteMap.values()];
}
// ── UI Panel ──
@@ -313,7 +323,7 @@ function createPanel() {
function renderResults(results) {
const output = panel.querySelector('#test-output');
const summary = panel.querySelector('#test-summary');
let total = 0, passed = 0, failed = 0, totalTime = 0;
let total = 0, passed = 0, failed = 0, flaky = 0, totalTime = 0;
let html = '';
for (const suite of results) {
@@ -322,20 +332,33 @@ function renderResults(results) {
for (const t of suite.tests) {
total++;
totalTime += t.time;
if (t.status === 'pass') {
if (t.status === 'pass' && t.retried) {
// Failed first time, passed on auto-retry → flaky.
// Counts as passed in the summary but coloured amber +
// shows the original error so the user can decide whether
// to investigate or move on.
passed++;
flaky++;
html += `<div style="color:#fbbf24;padding-left:16px;">⚠ ${esc(t.name)} <span style="color:#475569;">${t.time}ms</span> <span style="color:#fbbf24;font-style:italic;">(flaky — passed on retry)</span></div>`;
if (t.originalError) {
html += `<div style="color:#fbbf24;padding-left:32px;font-size:11px;opacity:0.7;">first run: ${esc(t.originalError)}</div>`;
}
} else if (t.status === 'pass') {
passed++;
html += `<div style="color:#4ade80;padding-left:16px;">✓ ${esc(t.name)} <span style="color:#475569;">${t.time}ms</span></div>`;
} else {
failed++;
html += `<div style="color:#fb7185;padding-left:16px;">✗ ${esc(t.name)} <span style="color:#475569;">${t.time}ms</span></div>`;
const retryNote = t.retried ? ' <span style="color:#fb7185;font-style:italic;">(failed twice)</span>' : '';
html += `<div style="color:#fb7185;padding-left:16px;">✗ ${esc(t.name)} <span style="color:#475569;">${t.time}ms</span>${retryNote}</div>`;
html += `<div style="color:#fb7185;padding-left:32px;font-size:11px;opacity:0.8;">${esc(t.error)}</div>`;
}
}
html += `</div>`;
}
output.innerHTML = html;
summary.textContent = `${passed}/${total} passed, ${failed} failed — ${totalTime}ms`;
summary.style.color = failed ? '#fb7185' : '#4ade80';
const flakyNote = flaky ? `, ${flaky} flaky` : '';
summary.textContent = `${passed}/${total} passed, ${failed} failed${flakyNote} — ${totalTime}ms`;
summary.style.color = failed ? '#fb7185' : (flaky ? '#fbbf24' : '#4ade80');
}
function esc(s) { return String(s).replace(/</g, '&lt;').replace(/>/g, '&gt;'); }
@@ -366,6 +389,42 @@ async function run() {
// 4. Run tests
const results = await runAll();
// 4b. Auto-retry: collect every failed (suite, test) pair, restore the
// backup so the retry runs against the same baseline state the first
// pass started from, then re-run *only* those tests. Pass-on-retry is
// marked so the user can tell flaky from genuinely broken at a glance.
const failedKeys = new Set();
for (const sr of results) {
for (const t of sr.tests) {
if (t.status === 'fail') failedKeys.add(`${sr.name}::${t.name}`);
}
}
if (failedKeys.size) {
await closeAll();
try {
await restoreBackup();
await window._reloadAll?.();
await sleep(200);
} catch {}
const retryResults = await runAll(failedKeys);
const retryMap = new Map();
for (const sr of retryResults) {
for (const t of sr.tests) {
retryMap.set(`${sr.name}::${t.name}`, t);
}
}
for (const sr of results) {
for (let i = 0; i < sr.tests.length; i++) {
const key = `${sr.name}::${sr.tests[i].name}`;
const retried = retryMap.get(key);
if (retried) {
const originalError = sr.tests[i].error;
sr.tests[i] = { ...retried, retried: true, originalError };
}
}
}
}
// 5. Clean up any leftover UI state
await closeAll();