v2.0.10 — snappier boot + non-blocking relay push on save
DB - Six indices on the cards table (position+created_at, bucket_id, parent_id, updated_at, caldav_uid, relay_uid). The /api/cards ORDER BY position was a full-table scan + sort on every board reload; now it's an index walk. - PRAGMA synchronous=NORMAL (safe under WAL) + temp_store=MEMORY. Save path - pushCardToRelayRead and deleteCardFromRelayRead now run AFTER the response is flushed via fastcgi_finish_request (falls back to ignore_user_abort + flush on non-FPM setups). The user's save no longer blocks on the relay round-trip. - cURL timeouts dropped from 10s/30s to 5s/10s, plus a 2s connect-timeout. Worst-case on a dead relay goes from ~160s down to ~15s — and now that worst case is in the background anyway. Client - loadCards phase-2 batches bumped from 25 to 500 cards per fetch. For 300 cards that's 1 HTTP trip instead of 12 — spinner wall time drops from ~3s to ~0.25s. - renderBoard() is now requestAnimationFrame-coalesced. The boot sequence calls renderBoard from cache paint, meta paint, body paint, and the cards.reloaded plugin hook; they used to each trigger an innerHTML swap + layout pass. Now they collapse into one actual render per frame. Callers that really need a sync render (rare) can use the new renderBoardSync(). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
1 parent
87ebcd156b
commit
2d58cd993e
7 files changed
+124
-28
No files matched your search
+1
-1
@@ -1,7 +1,7 @@
|
||||
<?php
|
||||
|
||||
define('APP_NAME', 'hyprcrd');
|
||||
define('APP_VERSION', '2.0.9');
|
||||
define('APP_VERSION', '2.0.10');
|
||||
|
||||
// APP_DEBUG: gates verbose error responses (curl traces, upstream bodies).
|
||||
// Off by default; enable via env for local troubleshooting only.
|
||||
|
||||
Reference in new issue
Block a user