Arrow keys now move the currently-selected object by 1 scene unit; Shift bumps the step to 10. Works for both regular layers (upsertKeyframe at the playhead — same write path as a stage drag) and clip instances (setClipInstanceTransform). Locked targets and events originating in text inputs are passed through untouched, so typing in the document drawer / rename dialogs isn't stolen. Also drops the flaky show-locked persistence test. It assumed the in-memory default (true) differed from the stored value; on a fresh dev-server restart with empty localStorage the first toggle was a no-op, the watch never fired, and the assertion failed. Test now flips the ref away first so every subsequent transition is guaranteed to write. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
30 lines
649 B
JSON
30 lines
649 B
JSON
{
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"name": "ruwio",
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"private": true,
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"version": "1.1.2",
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"type": "module",
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"scripts": {
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"dev": "vite",
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"build": "vue-tsc --noEmit && vite build",
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"preview": "vite preview",
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"type-check": "vue-tsc --noEmit",
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"pack": "bash scripts/pack.sh"
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},
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"dependencies": {
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"@phosphor-icons/vue": "^2.2.1",
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"gifenc": "^1.0.3",
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"konva": "^9.3.16",
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"pinia": "^2.2.6",
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"upng-js": "^2.1.0",
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"vue": "^3.5.13",
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"vue-konva": "^3.1.2"
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},
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"devDependencies": {
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"@types/node": "^22.10.2",
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"@vitejs/plugin-vue": "^5.2.1",
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"typescript": "^5.6.3",
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"vite": "^6.0.3",
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"vue-tsc": "^2.1.10"
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}
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}
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