Files
thandClaude Opus 4.8 518d43855b Add desktop/server MP4 export pipeline, hardening, and render tests (v1.3.0)
Desktop MP4 export renders frames from a hidden BrowserWindow via
capturePage, pipes PNGs to a bundled ffmpeg (libx264/yuv420p/+faststart),
and writes the file through an atomic temp-file swap. It shares scene
validation (shared/renderValidation.cjs) and the render.html renderer with
the standalone Puppeteer server, which is hardened in parallel.

Render worker & main (electron/):
- abortable render loop with an inactivity watchdog and cancel plumbing
- atomic temp-file + rename so a cancel/failure never truncates a
  pre-existing target (#7); stdin EPIPE / early-exit / backpressure-hang
  handled (#8)
- HiDPI frames normalized to canvas size (#10); odd dimensions padded to
  even (#13, also server); backgroundThrottling disabled (#12)
- reject canvases larger than the display (#11); single-render guard;
  isolated render session that blocks network requests (#5)

Tests:
- Electron harnesses (scripts/verify-*.cjs) for capture, export, cancel,
  timeout, assets, background, capture-fidelity, resolution, odd-dims,
  aggregated by verify-desktop-render.cjs
- server smoke + e2e and shared validation unit tests
- headless hook (src/devtools/headless.ts) to run the in-app suite under
  browser/electron hosts; pixel-diff util + capture fixtures (test/)
- dev_docs plans: integration, fixes (#7-#13), and the e2e/capture strategy

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 20:41:25 +02:00

90 lines
3.1 KiB
JavaScript

// Phase B verification of transparent-region flattening (finding #4): a scene
// with backgroundVideo set makes render.html skip the background fill, leaving
// transparent areas. With the opaque-white render window those areas must
// capture as white (~255), matching the server's omitBackground:false, not
// black. Builds the window exactly like renderWorker.createRenderWindow.
//
// Run: node_modules/.bin/electron scripts/verify-bg.cjs
const { app, BrowserWindow } = require('electron')
const path = require('node:path')
const { pathToFileURL } = require('node:url')
const RENDER_PARTITION = 'ruwio-render'
// backgroundVideo present -> render.html does NOT fill canvas.background.
const scene = {
canvas: { width: 160, height: 120, background: '#202030' },
backgroundVideo: { src: 'data:video/mp4,', duration: 1 },
duration: 1,
assets: [{ id: 'a1', kind: 'rect', width: 20, height: 20, fill: '#ff0000' }],
layers: [
{
id: 'l1',
assetId: 'a1',
visible: true,
base: { x: 30, y: 30, scaleX: 1, scaleY: 1, rotation: 0, opacity: 1 },
keyframes: [],
},
],
}
function createRenderWindow() {
const win = new BrowserWindow({
width: scene.canvas.width,
height: scene.canvas.height,
show: false,
frame: false,
transparent: false,
backgroundColor: '#ffffff',
webPreferences: {
contextIsolation: true,
nodeIntegration: false,
sandbox: true,
partition: RENDER_PARTITION,
},
})
win.webContents.session.webRequest.onBeforeRequest({ urls: ['*://*/*'] }, (_d, cb) =>
cb({ cancel: true }),
)
return win
}
app.on('window-all-closed', () => {})
app.whenReady().then(async () => {
const win = createRenderWindow()
const renderHtml = path.join(process.cwd(), 'server', 'render.html')
await win.loadURL(pathToFileURL(renderHtml).toString())
await win.webContents.executeJavaScript(`window.__animatrInit(${JSON.stringify(scene)})`, true)
await win.webContents.executeJavaScript('window.__animatrSeek(0)', true)
const img = await win.webContents.capturePage({ x: 0, y: 0, width: 160, height: 120 })
const bmp = img.getBitmap() // BGRA
// Sample a corner pixel (far from the red rect at 30,30): index 0 == (0,0).
const corner = { b: bmp[0], g: bmp[1], r: bmp[2], a: bmp[3] }
let white = 0
let black = 0
for (let i = 0; i < bmp.length; i += 4) {
if (bmp[i] > 240 && bmp[i + 1] > 240 && bmp[i + 2] > 240) white++
if (bmp[i] < 15 && bmp[i + 1] < 15 && bmp[i + 2] < 15) black++
}
const notes = []
let pass = true
if (!(corner.r > 240 && corner.g > 240 && corner.b > 240)) {
pass = false
notes.push(`corner is not white: rgb(${corner.r},${corner.g},${corner.b})`)
}
if (black > 100) {
pass = false
notes.push(`${black} near-black px present (transparent flattened to black?)`)
}
console.log(`corner=rgb(${corner.r},${corner.g},${corner.b}) whitePx=${white} blackPx=${black}`)
console.log(notes.length ? 'NOTES:\n ' + notes.join('\n ') : 'NOTES: none')
console.log(pass ? 'RESULT: PASS' : 'RESULT: FAIL')
if (!win.isDestroyed()) win.close()
app.exit(pass ? 0 : 1)
})