1.2.2: timeline duration handle + frame-snapped script frames + cleaner time display
- Duration grip at the right edge of the scrub ruler. Drag to resize the active timeline (clip duration in clip-edit, scene duration otherwise); maps clientX → seconds and snaps to the scene's frame grid before calling setDuration. Hidden in button- asset edit (state grid is fixed). - Script-frame times go through a quantizeToFrame helper at the store level (addScriptFrame / setScriptFrameTime / duplicateScriptFrame), so drag input no longer produces values like 1.4181818… and the playhead lands exactly on the frame during tick(). - Header time and DocumentDrawer duration input now show the duration rounded to 2 decimals — frame-aligned floats like 4.733333… read as 4.73. Setter still writes the user-typed full- precision value through unchanged.
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@@ -1,2 +1,2 @@
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export const APP_VERSION = '1.2.1'
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export const APP_VERSION = '1.2.2'
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export const APP_NAME = 'RUWIO'
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