0.8.4: button transitions, locked groups revoke edits, UX polish
Button-state transitions - State flips on stage-preview buttons (normal / hover / pressed / disabled) now ease over 50ms instead of snapping. New `transitions` map + rAF ticker in useButtonRuntime drive a continuous sample time between BUTTON_STATE_TIMES slots; CanvasStage samples each button child at that interpolated time so keyframes at the 4 states blend smoothly. Mid-flight flips (hover → pressed while still in normal → hover) rebase from the current live sample instead of snapping. Locked groups revoke edits - Locking a layer directly or its enclosing group deselects the layer so the Properties panel can't keep editing it. Panel also splits into three branches — editable / locked / no-layer — with a dedicated locked-layer hint. - Timeline keyframe interactions (drag, dblclick-to-remove, context menu, dblclick-to-create on lane, add-kf toolbar) now consult effective lock (direct + parent group) instead of just layer.locked. Editor polish - Inactive tracks fade as a whole row (opacity 0.5) instead of per-child, so keyframes, segments, and still-frame tails stay visually proportional to their active counterparts. - Dragging a layer onto a group's track-name label now drops it INTO the group (was previously only the group-lane area). - Button assets on the stage show a pointer cursor on hover so it's obvious they're interactive. - Global CSS forces `cursor: pointer !important` on every enabled button / role="button" so scoped component styles can no longer accidentally shadow the default. - Timeline resize handle jumped above the scrub-bar (z-index 100) so the full 14px grab zone is hit-testable again. Regression tests - setTrackLocked deselect paths: direct lock, group lock with selected child, group lock with unrelated selection, unlock doesn't re-select. - duplicateKeyframeAt: props + easing + hold + bezier copied, collision refusal, unknown-id guards, separated-track routing. - Button transition runtime: no-transition baseline, mid-flight bounds, mid-transition rebase, no-op setState. - Shared composables tooltips + asset-thumbs: same ref across calls, localStorage round-trip. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -74,6 +74,19 @@ const sampled = computed<AnimatableProps | null>(() =>
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selected.value ? sampleLayer(selected.value, store.playhead) : null,
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)
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/** True when the selected layer is locked directly or reached through
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* a locked parent group. Suppresses the edit UI — the user must
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* unlock the layer (or the group) before changing properties. */
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const selectedIsLocked = computed(() => {
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const l = selected.value
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if (!l) return false
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if (l.locked) return true
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for (const g of store.scene.groups ?? []) {
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if (g.locked && g.childIds.includes(l.id)) return true
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}
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return false
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})
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const hasKeyframeHere = computed(() => {
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if (!selected.value) return false
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return selected.value.keyframes.some((k) => Math.abs(k.time - store.playhead) < 1e-3)
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@@ -375,7 +388,7 @@ function removeKeyframeHere() {
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<template>
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<div class="panel">
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<h3>Properties</h3>
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<template v-if="selected && sampled">
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<template v-if="selected && sampled && !selectedIsLocked">
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<label>Name<input v-model="selected.name" /></label>
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<div class="kf-row" :class="{ on: hasKeyframeHere }">
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@@ -645,6 +658,9 @@ function removeKeyframeHere() {
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{{ t('properties.deleteLayer') }}
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</button>
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</template>
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<p v-else-if="selected && selectedIsLocked" class="hint">
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{{ t('properties.lockedLayer') }}
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</p>
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<p v-else class="hint">{{ t('properties.noLayer') }}</p>
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</div>
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</template>
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