macro-clips slice 1: types + store for buttons, scripts, markers
- ButtonClip/ButtonInstance, ScriptTrack/ScriptFrame, Marker, Action union - new optional scene collections (buttonClips, buttonInstances, scriptTracks, scriptFrames, markers); normalizeScene initializes them on load - store actions for all new entities, marker name + button label uniqueness, time clamping, cascading deletes (script frames with their track, button instances with their clip), script tracks join trackOrder + setTrackLocked - design doc docs/macro-clips-and-scripts.md - tests cover add/remove/rename/retime paths, uniqueness, sort order, label collisions, and normalization Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -1,16 +1,22 @@
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import { defineStore } from 'pinia'
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import type {
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Action,
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AnimatableProps,
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Asset,
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BackgroundVideo,
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ButtonClip,
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ButtonInstance,
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Clip,
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ClipInstance,
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ClipTrack,
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Easing,
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Keyframe,
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Layer,
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Marker,
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MaskMode,
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Scene,
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ScriptFrame,
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ScriptTrack,
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TrackGroup,
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} from '@/types/scene'
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import { DEFAULT_BASE_PROPS } from '@/types/scene'
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@@ -112,6 +118,11 @@ function normalizeScene(scene: Scene): Scene {
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scene.clipTracks ||= []
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scene.clipInstances ||= []
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scene.groups ||= []
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scene.buttonClips ||= []
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scene.buttonInstances ||= []
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scene.scriptTracks ||= []
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scene.scriptFrames ||= []
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scene.markers ||= []
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if (!scene.canvas.background) scene.canvas.background = '#ffffff'
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const known = new Set<string>()
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@@ -1001,12 +1012,194 @@ export const useSceneStore = defineStore('scene', {
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else delete clipTrack.locked
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return
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}
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const scriptTrack = this.scene.scriptTracks?.find((t) => t.id === trackId)
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if (scriptTrack) {
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if (locked) scriptTrack.locked = true
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else delete scriptTrack.locked
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return
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}
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const group = this.scene.groups?.find((g) => g.id === trackId)
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if (group) {
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if (locked) group.locked = true
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else delete group.locked
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}
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},
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// -------- Markers --------------------------------------------------
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addMarker(time: number, name?: string, color?: string | null): Marker {
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const t = Math.max(0, Math.min(this.scene.duration, time))
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const markers = (this.scene.markers ||= [])
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const used = new Set(markers.map((m) => m.name))
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let base = (name ?? '').trim() || 'Marker'
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let final = base
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let i = 2
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while (used.has(final)) final = `${base} ${i++}`
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const m: Marker = { id: uid(), name: final, time: t }
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if (color != null) m.color = color
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markers.push(m)
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markers.sort((a, b) => a.time - b.time)
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return m
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},
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removeMarker(id: string) {
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if (!this.scene.markers) return
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this.scene.markers = this.scene.markers.filter((m) => m.id !== id)
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},
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renameMarker(id: string, name: string): boolean {
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const markers = this.scene.markers
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if (!markers) return false
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const target = markers.find((m) => m.id === id)
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if (!target) return false
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const next = name.trim()
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if (!next) return false
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if (next === target.name) return true
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if (markers.some((m) => m.id !== id && m.name === next)) return false
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target.name = next
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return true
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},
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setMarkerTime(id: string, time: number) {
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const marker = this.scene.markers?.find((m) => m.id === id)
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if (!marker) return
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marker.time = Math.max(0, Math.min(this.scene.duration, time))
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this.scene.markers?.sort((a, b) => a.time - b.time)
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},
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setMarkerColor(id: string, color: string | null) {
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const marker = this.scene.markers?.find((m) => m.id === id)
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if (!marker) return
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if (color == null) delete marker.color
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else marker.color = color
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},
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// -------- Script tracks & frames -----------------------------------
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addScriptTrack(name?: string): ScriptTrack {
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const track: ScriptTrack = { id: uid(), name }
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;(this.scene.scriptTracks ||= []).push(track)
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;(this.scene.trackOrder ||= []).push(track.id)
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return track
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},
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removeScriptTrack(id: string) {
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if (this.scene.scriptTracks) {
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this.scene.scriptTracks = this.scene.scriptTracks.filter((t) => t.id !== id)
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}
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if (this.scene.scriptFrames) {
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this.scene.scriptFrames = this.scene.scriptFrames.filter((f) => f.trackId !== id)
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}
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if (this.scene.trackOrder) {
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this.scene.trackOrder = this.scene.trackOrder.filter((tid) => tid !== id)
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}
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},
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setScriptTrackName(id: string, name: string) {
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const track = this.scene.scriptTracks?.find((t) => t.id === id)
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if (track) track.name = name.trim() || undefined
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},
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addScriptFrame(
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trackId: string,
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time: number,
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actions: Action[] = [],
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label?: string,
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): ScriptFrame | null {
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const track = this.scene.scriptTracks?.find((t) => t.id === trackId)
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if (!track) return null
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const t = Math.max(0, Math.min(this.scene.duration, time))
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const frame: ScriptFrame = {
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id: uid(),
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trackId,
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time: t,
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actions: [...actions],
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}
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if (label) frame.label = label
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;(this.scene.scriptFrames ||= []).push(frame)
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this.scene.scriptFrames.sort((a, b) => a.time - b.time)
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return frame
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},
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removeScriptFrame(id: string) {
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if (!this.scene.scriptFrames) return
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this.scene.scriptFrames = this.scene.scriptFrames.filter((f) => f.id !== id)
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},
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setScriptFrameActions(id: string, actions: Action[]) {
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const frame = this.scene.scriptFrames?.find((f) => f.id === id)
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if (frame) frame.actions = [...actions]
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},
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setScriptFrameTime(id: string, time: number) {
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const frame = this.scene.scriptFrames?.find((f) => f.id === id)
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if (!frame) return
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frame.time = Math.max(0, Math.min(this.scene.duration, time))
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this.scene.scriptFrames?.sort((a, b) => a.time - b.time)
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},
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// -------- Button clips & instances ---------------------------------
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addButtonClip(name?: string): ButtonClip {
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const clip: ButtonClip = {
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id: uid(),
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name: name?.trim() || 'Button',
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states: { normal: [], hover: [], pressed: [], disabled: [] },
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}
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;(this.scene.buttonClips ||= []).push(clip)
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return clip
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},
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removeButtonClip(id: string) {
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if (this.scene.buttonClips) {
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this.scene.buttonClips = this.scene.buttonClips.filter((c) => c.id !== id)
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}
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if (this.scene.buttonInstances) {
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this.scene.buttonInstances = this.scene.buttonInstances.filter(
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(bi) => bi.buttonClipId !== id,
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)
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}
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},
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setButtonClipName(id: string, name: string) {
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const clip = this.scene.buttonClips?.find((c) => c.id === id)
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if (clip) clip.name = name.trim() || clip.name
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},
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addButtonInstance(
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buttonClipId: string,
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clipTrackId: string,
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startTime: number,
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): ButtonInstance | null {
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if (!this.scene.buttonClips?.some((c) => c.id === buttonClipId)) return null
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if (!this.scene.clipTracks?.some((t) => t.id === clipTrackId)) return null
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const inst: ButtonInstance = {
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id: uid(),
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buttonClipId,
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clipTrackId,
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startTime: Math.max(0, Math.min(this.scene.duration, startTime)),
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}
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;(this.scene.buttonInstances ||= []).push(inst)
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return inst
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},
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removeButtonInstance(id: string) {
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if (!this.scene.buttonInstances) return
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this.scene.buttonInstances = this.scene.buttonInstances.filter((bi) => bi.id !== id)
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},
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setButtonInstanceLabel(id: string, label: string): boolean {
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const instances = this.scene.buttonInstances
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if (!instances) return false
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const target = instances.find((bi) => bi.id === id)
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if (!target) return false
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const next = label.trim()
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if (!next) {
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delete target.label
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return true
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}
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if (next === target.label) return true
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if (instances.some((bi) => bi.id !== id && bi.label === next)) return false
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target.label = next
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return true
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},
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setButtonInstanceOnClick(id: string, actions: Action[]) {
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const target = this.scene.buttonInstances?.find((bi) => bi.id === id)
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if (!target) return
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if (actions.length) target.onClick = [...actions]
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else delete target.onClick
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},
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setButtonInstanceDisabled(id: string, disabled: boolean) {
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const target = this.scene.buttonInstances?.find((bi) => bi.id === id)
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if (!target) return
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if (disabled) target.disabled = true
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else delete target.disabled
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},
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setLayerSeparated(layerId: string, separated: boolean) {
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const layer = this.activeLayers.find((l) => l.id === layerId)
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if (!layer) return
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