1.1.0: .ruw project bundle + per-export target FPS
- New .ruw file format: a STORE-only zip wrapping project.json + an assets/ folder. packProject extracts every data-URL asset (images, audio, background video) into its own file and rewrites the in-JSON src fields to relative paths; unpackProject rehydrates back to data URLs on read. Zero dependencies — we ship a minimal in-house zip codec. - ExportDialog surfaces the new format as a top-row "RUWIO project (.ruw)" option that round-trips through the welcome-dialog file picker. Legacy .json imports still work via byte-sniffing the PK header in readAnyProjectFile. Dead App.vue `exportProjectFile` helper removed. - Frame-based exports (GIF, APNG, APNG preview) take an optional targetFps override so a 60fps project doesn't balloon the file — APNG / GIF size scales ~linearly with frame count. The ExportDialog grows a second input next to target size; defaults inherit the scene's fps and reset on each dialog open. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
1 parent
647f09b287
commit
92e9f1619f
10 files changed
+735
-30
No files matched your search
+1
-1
@@ -1,2 +1,2 @@
|
||||
export const APP_VERSION = '1.0.2'
|
||||
export const APP_VERSION = '1.1.0'
|
||||
export const APP_NAME = 'RUWIO'
|
||||
Reference in new issue
Block a user