1.1.0: .ruw project bundle + per-export target FPS
- New .ruw file format: a STORE-only zip wrapping project.json + an assets/ folder. packProject extracts every data-URL asset (images, audio, background video) into its own file and rewrites the in-JSON src fields to relative paths; unpackProject rehydrates back to data URLs on read. Zero dependencies — we ship a minimal in-house zip codec. - ExportDialog surfaces the new format as a top-row "RUWIO project (.ruw)" option that round-trips through the welcome-dialog file picker. Legacy .json imports still work via byte-sniffing the PK header in readAnyProjectFile. Dead App.vue `exportProjectFile` helper removed. - Frame-based exports (GIF, APNG, APNG preview) take an optional targetFps override so a 60fps project doesn't balloon the file — APNG / GIF size scales ~linearly with frame count. The ExportDialog grows a second input next to target size; defaults inherit the scene's fps and reset on each dialog open. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -4,6 +4,7 @@ import {
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PhCode,
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PhDownloadSimple,
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PhEngine,
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PhFileArchive,
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PhFileHtml,
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PhFileImage,
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PhFilmSlate,
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@@ -15,6 +16,8 @@ import { downloadSceneAsVideo, pickMimeType } from '@/lib/videoExport'
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import { downloadSceneAsGif } from '@/lib/gifExport'
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import { downloadSceneAsApng, downloadSceneAsApngPreview } from '@/lib/apngExport'
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import { downloadFromServer } from '@/lib/serverExport'
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import { downloadRuwFile } from '@/lib/ruwFile'
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import { useProjectName } from '@/composables/useProjectName'
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import type { ButtonAsset, Layer } from '@/types/scene'
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import { Modal } from '@/components/ui'
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import { t } from '@/i18n'
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@@ -23,6 +26,7 @@ const props = defineProps<{ modelValue: boolean }>()
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const emit = defineEmits<{ 'update:modelValue': [value: boolean] }>()
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const store = useSceneStore()
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const { projectName } = useProjectName()
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interface ProgressState {
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progress: number
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@@ -62,28 +66,53 @@ function resetTargetSize() {
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targetWidth.value = Math.max(1, Math.round(store.scene.canvas.width))
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}
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// Target capture frame rate. Scene default is often 60 for smooth
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// playback in-editor, but 60fps APNG / GIF bloats the file for no
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// perceptual gain — let the user dial it down per export without
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// touching the project's own fps.
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const targetFps = ref(Math.max(1, Math.round(store.scene.fps || 30)))
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const targetFpsChanged = computed(
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() => targetFps.value !== Math.max(1, Math.round(store.scene.fps || 30)),
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)
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function resetTargetFps() {
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targetFps.value = Math.max(1, Math.round(store.scene.fps || 30))
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}
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// Every time the dialog re-opens, inherit the CURRENT document
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// canvas size. Without this, a user who resized the stage after
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// first opening the dialog would keep seeing the stale value from
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// whenever ExportDialog originally instantiated.
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// canvas size + fps. Without this, a user who resized the stage or
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// switched project fps after first opening the dialog would keep
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// seeing the stale values.
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watch(
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() => props.modelValue,
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(open) => {
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if (open) resetTargetSize()
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if (open) {
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resetTargetSize()
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resetTargetFps()
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}
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},
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)
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/** Shared render options for GIF / APNG / APNG-preview. Only sends
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* target dimensions when they actually differ from the scene's own
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* size so a same-size export keeps the old no-scaling code path. */
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* the overrides that actually differ from the scene so same-size
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* / same-fps exports keep the old no-override code paths. */
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function frameExportOpts(controller: AbortController, onProg: (p: number) => void) {
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const base = { signal: controller.signal, onProgress: onProg }
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if (!targetSizeChanged.value) return base
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return {
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...base,
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targetWidth: targetWidth.value,
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targetHeight: targetHeight.value,
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const base: {
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signal: AbortSignal
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onProgress: (p: number) => void
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targetWidth?: number
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targetHeight?: number
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targetFps?: number
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} = { signal: controller.signal, onProgress: onProg }
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if (targetSizeChanged.value) {
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base.targetWidth = targetWidth.value
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base.targetHeight = targetHeight.value
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}
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if (targetFpsChanged.value) {
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base.targetFps = targetFps.value
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}
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return base
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}
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const hasHiddenLayers = computed(() => {
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@@ -176,6 +205,17 @@ function exportRuntime() {
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emit('update:modelValue', false)
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}
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function exportRuwBundle() {
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// Re-import target: .ruw is the round-trippable format the welcome
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// dialog + file-picker accept. Pull the project via projectForSave
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// so the editor-session UI state (zoom, toggles, …) rides along.
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const project = JSON.parse(JSON.stringify(store.projectForSave))
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const base = (projectName.value ?? 'ruwio').toString()
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const safe = base.replace(/[^a-z0-9äöüß_-]+/gi, '-').replace(/^-+|-+$/g, '') || 'ruwio'
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downloadRuwFile(project, `${safe}.ruw`)
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emit('update:modelValue', false)
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}
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function exportHtml() {
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downloadExampleHtml(projectClone())
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emit('update:modelValue', false)
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@@ -366,6 +406,18 @@ function onUpdate(v: boolean) {
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</div>
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</label>
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<button class="opt" @click="exportRuwBundle">
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<div class="opt-icon"><PhFileArchive :size="20" /></div>
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<div class="opt-text">
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<div class="opt-title">
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{{ t('export.ruwTitle') }}
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<span class="badge accent">{{ t('export.ruwBadge') }}</span>
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</div>
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<div class="opt-desc">{{ t('export.ruwDesc') }}</div>
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</div>
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<PhDownloadSimple :size="14" class="opt-arrow" />
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</button>
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<button class="opt" @click="exportRuntime">
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<div class="opt-icon"><PhEngine :size="20" /></div>
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<div class="opt-text">
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@@ -452,6 +504,29 @@ function onUpdate(v: boolean) {
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</button>
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</div>
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<div class="target-size">
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<div class="target-size-label">{{ t('export.targetFps') }}</div>
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<label class="target-size-input">
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<input
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type="number"
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min="1"
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step="1"
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:value="targetFps"
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@input="targetFps = Math.max(1, Math.round(Number(($event.target as HTMLInputElement).value) || 1))"
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/>
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<span class="target-size-tag">fps</span>
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</label>
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<span class="target-size-hint">{{ t('export.targetFpsHint') }}</span>
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<button
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v-if="targetFpsChanged"
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class="target-size-reset"
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v-tooltip="t('export.targetFpsReset')"
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@click="resetTargetFps"
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>
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{{ t('export.targetSizeResetLabel') }}
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</button>
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</div>
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<button class="opt" @click="exportGif">
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<div class="opt-icon"><PhGif :size="20" /></div>
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<div class="opt-text">
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@@ -667,6 +742,12 @@ function onUpdate(v: boolean) {
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justify-content: flex-end;
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}
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.target-size-hint {
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margin-left: 4px;
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color: var(--text-dim);
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font-size: 11px;
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}
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.target-size-reset {
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margin-left: auto;
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padding: 4px 8px;
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