0.4.0: clipart drawer, animation paths, bezier keyframes
- Clipart library: new left-edge drawer (5px idle, expands on hover, 400px when open). User picks a local folder via the File System Access API in settings; directory handle is persisted in IndexedDB so the library survives reloads. Dragging a thumbnail onto the stage creates an image asset + layer at the drop point. - Animation paths on the stage: selecting a keyframe draws the tween path from the previous keyframe to the selected one as a solid polyline with per-frame draggable dots. All other segments on the same position-track render as dashed ghost lines so the full curve progression is visible. - Path dots grow on hover (2.5 → 6 px), show a grab cursor, and have a wider hit area so they're easier to grab. - Bezier-curved position interpolation: keyframes gain optional ctrlX/ctrlY fields. When set, x/y tween along a quadratic bezier through the control point instead of a straight line. Dragging a path dot solves for the control so the curve passes through the drag point at its frame progress. Mirrored across all four render pipelines. - Tests: new suites for polygon actions, freeform drawing lifecycle, polygon + stroke rendering (15 new tests). Fixed the mask-render tests that relied on a default-transparent canvas background. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -80,7 +80,15 @@
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}
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var raw=(time-a.time)/(b.time-a.time);
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var t=easing(b.easing,raw);
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return lerpProps(merge(layer.base,a.props), merge(layer.base,b.props), t);
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var pa=merge(layer.base,a.props);
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var pb=merge(layer.base,b.props);
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var outS=lerpProps(pa,pb,t);
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if(b.ctrlX!=null && b.ctrlY!=null){
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var om=1-t;
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outS.x=om*om*pa.x+2*om*t*b.ctrlX+t*t*pb.x;
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outS.y=om*om*pa.y+2*om*t*b.ctrlY+t*t*pb.y;
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}
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return outS;
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}
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}
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return merge(layer.base);
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