0.8.1: dirty-state + Cmd/Ctrl+S, fullscreen plays to OUT, UX fixes

- Unsaved-changes indicator: a small accent dot appears on the save
  button whenever the scene has changed since the last save/load.
  Save/load/new all mark the project clean on next tick.
- Cmd/Ctrl+S saves the project (reuses the same flow as the button;
  prompts for a name on first save). Tooltip now mentions the
  shortcut.
- Fullscreen preview plays to the OUT marker (or scene.duration when
  no OUT is set) instead of looping at the last keyframe. Dropped
  the runtime's effectiveEnd helper; RUNTIME_VERSION 13 → 14.
- "Still frame" keyframes no longer disable easing. A held kf's
  easing still drives the segment INTO it from the previous kf, so
  you can ease into a pause. Only the first kf disables easing
  (nothing precedes it). Dropped `timeline.holdDisabledHint`.
- Settings dialog: hint text 11px → 13px (and dropped italic) so
  the inline help is readable; section headings 10px → 13px.
- Canvas stage shadow: `shadowCfg` always emits explicit values plus
  a `shadowEnabled` flag instead of returning `{}`. Konva's default
  shadowOpacity is 1, so bailing with `{}` could leave stale shadow
  attrs on the shape. Preview and editor now gate on the same
  condition deterministically.
- Sidebar empty-state copy: "No clips" → "No clips yet" to match
  "No buttons yet".

Regression tests: runtime rangeOut fallback is scene.duration (not
last kf); sidebar empty-states both contain "yet"; the
holdDisabledHint key is gone; saveProject tooltips mention the
shortcut.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
thandClaude Opus 4.7 committed 2026-04-21 22:00:35 +02:00
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@@ -132,8 +132,9 @@ der clip-art drawer muss bevor er reingeschoben wird schon so tun als hätte er
die inline hilfe texte in den settings sind zu klein. das kann man nicht lesen
warum ist eigentlich still frame easing disabled? man muss doch zu einem still-frame hin easen können. verstehe den grund nicht
@@ -142,3 +143,5 @@ der clip-art drawer muss bevor er reingeschoben wird schon so tun als hätte er
ich würde an dieser stelle mal ein paar regression-tests hinzufügen und dann committen
wenn man den leeren teil des content-views zieht (außerhalb der canvas constraints) muss canvas move auch ohne control key gehen