From 53c0410824346990df45383831978bd060c7787d Mon Sep 17 00:00:00 2001
From: th
Date: Wed, 22 Apr 2026 05:19:09 +0200
Subject: [PATCH] 0.8.5: multi-select tracks, group + convert-to-clip
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
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Multi-select
- New `selectedLayerIds: string[]` on the scene store — ordered by
click, anchor = last entry, always equal to `selectedLayerId`.
- `toggleLayerSelection(id)` shift-click behaviour: adds or removes,
anchor follows the last click, effectively-locked layers refuse.
- `selectLayer`, `addLayer`, and every selection-reset path keep
the set in lock-step with the anchor.
Timeline
- Shift-click on a layer row's name toggles that layer's
membership in the multi-selection. Every selected row highlights
via `store.selectedLayerIds.includes(track.layerId)`.
- Right-click on a track now preserves an existing multi-selection
if the clicked track is part of it; lands as a single-select
otherwise.
- Track context menu adds two entries when ≥1 layer is selected:
- "Group N selected layers" — calls the new store action and
drops the group into the topmost selected track's stack slot
(not at the very top as a naive `addTrackGroup` would).
- "Convert N selected to clip" — packs the layers into a fresh
clip with `duration = scene.duration`, deep-clones via
`structuredClone(toRaw(l))`, drops a single `ClipInstance` on
a new clipTrack at `startTime = 0`, and positions the
clipTrack at the topmost selected track's slot.
Fixes
- `removeLayer` no longer unconditionally clears
`selectedLayerIds` (bulk-replace artifact from the multi-select
work); the anchor-matched path clears the whole set, the
non-anchor path only splices out that one id.
- `deselectIfLocked` indentation normalised.
Regression tests
- Multi-select store API: selectLayer sync, toggleLayerSelection
add/remove/anchor, lock-filter, empty-selection guards.
- `groupSelectedLayers`: happy-path packing, empty-select null
return, lock-filter, stack-slot pinning.
- `convertSelectedLayersToClip`: packs layers + spawns clipTrack +
instance (deep-clone integrity pinned via unique per-layer names
so the cloned-layer lookup is unambiguous), drops the clipTrack
at the topmost slot, returns null on empty selection, skips
effectively-locked layers.
Co-Authored-By: Claude Opus 4.7 (1M context)
---
package.json | 2 +-
src/components/Timeline.vue | 48 +++++++-
src/devtools/tests.ts | 231 ++++++++++++++++++++++++++++++++++++
src/i18n/messages.ts | 2 +
src/stores/scene.ts | 181 +++++++++++++++++++++++++++-
src/version.ts | 2 +-
todo | 8 +-
7 files changed, 467 insertions(+), 7 deletions(-)
diff --git a/package.json b/package.json
index 4172f8e..6ee23a3 100644
--- a/package.json
+++ b/package.json
@@ -1,7 +1,7 @@
{
"name": "animatr",
"private": true,
- "version": "0.8.4",
+ "version": "0.8.5",
"type": "module",
"scripts": {
"dev": "vite",
diff --git a/src/components/Timeline.vue b/src/components/Timeline.vue
index 0d52225..976c82b 100644
--- a/src/components/Timeline.vue
+++ b/src/components/Timeline.vue
@@ -1877,12 +1877,27 @@ async function onClipBlockContextMenu(e: MouseEvent, ci: ClipInstance) {
const trackMenu = ref(null)
const trackMenuRef = ref(null)
+function onLayerTrackNameClick(e: MouseEvent, track: TimelineLayerTrack) {
+ if (isTrackEffectivelyLocked(track)) return
+ if (e.shiftKey && track.isParent) {
+ store.toggleLayerSelection(track.layerId)
+ return
+ }
+ store.selectLayer(track.layerId)
+}
+
function onTrackContextMenu(e: MouseEvent, layerId: string) {
e.preventDefault()
e.stopPropagation()
const layer = store.activeLayers.find((l) => l.id === layerId)
if (!layer) return
- store.selectLayer(layerId)
+ // If the right-clicked layer isn't already in the multi-selection,
+ // treat the right-click as a single-select so the menu actions
+ // operate on what the user actually clicked. Multi-selected ids
+ // persist so "Group selected" has a real list to work with.
+ if (!store.selectedLayerIds.includes(layerId)) {
+ store.selectLayer(layerId)
+ }
trackMenu.value = {
kind: 'layer',
trackId: layerId,
@@ -1959,6 +1974,16 @@ function toggleSeparated() {
trackMenu.value = null
}
+function groupSelectedFromMenu() {
+ store.groupSelectedLayers()
+ trackMenu.value = null
+}
+
+function convertSelectedToClipFromMenu() {
+ store.convertSelectedLayersToClip()
+ trackMenu.value = null
+}
+
function deleteTrack() {
if (!trackMenu.value) return
if (trackMenu.value.kind === 'layer') {
@@ -2424,12 +2449,13 @@ onBeforeUnmount(() => {
{
class="kf-menu-trailing-check"
/>
+
+
diff --git a/src/devtools/tests.ts b/src/devtools/tests.ts
index 71d973c..9d9875c 100644
--- a/src/devtools/tests.ts
+++ b/src/devtools/tests.ts
@@ -241,6 +241,237 @@ export function registerAllTests(): void {
await tick()
expect(s.selectedLayerId).toBe(l.id)
})
+
+ test('selectLayer keeps selectedLayerIds in sync', () => {
+ const s = makeFreshStore()
+ const a = s.addAsset({ kind: 'rect', name: 'R', width: 10, height: 10, fill: '#fff' })
+ const l = s.addLayer(a.id)!
+ s.selectLayer(l.id)
+ expect(s.selectedLayerIds).toEqual([l.id])
+ s.selectLayer(null)
+ expect(s.selectedLayerIds).toEqual([])
+ })
+
+ test('toggleLayerSelection adds and removes; anchor follows the last click', () => {
+ const s = makeFreshStore()
+ const a = s.addAsset({ kind: 'rect', name: 'R', width: 10, height: 10, fill: '#fff' })
+ const l1 = s.addLayer(a.id)!
+ const l2 = s.addLayer(a.id)!
+ const l3 = s.addLayer(a.id)!
+ s.selectLayer(l1.id)
+ s.toggleLayerSelection(l2.id)
+ s.toggleLayerSelection(l3.id)
+ expect(s.selectedLayerIds).toEqual([l1.id, l2.id, l3.id])
+ expect(s.selectedLayerId).toBe(l3.id)
+ // Removing the anchor moves the anchor back to the new last entry.
+ s.toggleLayerSelection(l3.id)
+ expect(s.selectedLayerIds).toEqual([l1.id, l2.id])
+ expect(s.selectedLayerId).toBe(l2.id)
+ // Removing the last remaining entry drops the anchor to null.
+ s.toggleLayerSelection(l2.id)
+ s.toggleLayerSelection(l1.id)
+ expect(s.selectedLayerIds).toEqual([])
+ expect(s.selectedLayerId).toBe(null)
+ })
+
+ test('toggleLayerSelection skips layers locked directly or by group', () => {
+ const s = makeFreshStore()
+ const a = s.addAsset({ kind: 'rect', name: 'R', width: 10, height: 10, fill: '#fff' })
+ const lFree = s.addLayer(a.id)!
+ const lDirect = s.addLayer(a.id)!
+ const lInGroup = s.addLayer(a.id)!
+ s.setTrackLocked(lDirect.id, true)
+ const g = s.addTrackGroup('G')
+ s.moveTrackIntoGroup(lInGroup.id, g.id)
+ s.setTrackLocked(g.id, true)
+ s.selectLayer(lFree.id)
+ s.toggleLayerSelection(lDirect.id)
+ s.toggleLayerSelection(lInGroup.id)
+ // Neither locked layer was added; the free one stays as the
+ // only selection.
+ expect(s.selectedLayerIds).toEqual([lFree.id])
+ })
+
+ test('groupSelectedLayers moves every selected layer into a fresh group', () => {
+ const s = makeFreshStore()
+ const a = s.addAsset({ kind: 'rect', name: 'R', width: 10, height: 10, fill: '#fff' })
+ const l1 = s.addLayer(a.id)!
+ const l2 = s.addLayer(a.id)!
+ const l3 = s.addLayer(a.id)!
+ s.selectLayer(l1.id)
+ s.toggleLayerSelection(l2.id)
+ s.toggleLayerSelection(l3.id)
+ const groupId = s.groupSelectedLayers()!
+ expect(groupId).toBeTruthy()
+ const g = s.scene.groups!.find((x) => x.id === groupId)!
+ expect(g.childIds.includes(l1.id)).toBe(true)
+ expect(g.childIds.includes(l2.id)).toBe(true)
+ expect(g.childIds.includes(l3.id)).toBe(true)
+ // The layers also get removed from the top-level trackOrder
+ // since moveTrackIntoGroup handles that.
+ const order = s.scene.trackOrder ?? []
+ expect(order.includes(l1.id)).toBe(false)
+ expect(order.includes(l2.id)).toBe(false)
+ expect(order.includes(l3.id)).toBe(false)
+ expect(order.includes(groupId)).toBe(true)
+ })
+
+ test('groupSelectedLayers returns null with an empty selection', () => {
+ const s = makeFreshStore()
+ const groupsBefore = (s.scene.groups ?? []).length
+ const result = s.groupSelectedLayers()
+ expect(result).toBe(null)
+ // Nothing was created.
+ expect((s.scene.groups ?? []).length).toBe(groupsBefore)
+ })
+
+ test('groupSelectedLayers replaces the topmost selected track\'s stack position', () => {
+ // addLayer inserts at the top (index 0), so after three addLayer
+ // calls trackOrder reads top→bottom: [l3, l2, l1]. Picking l2
+ // and l1 to group (two layers NOT at the top) should produce a
+ // group at index 1, not at the top of the stack.
+ const s = makeFreshStore()
+ const a = s.addAsset({ kind: 'rect', name: 'R', width: 10, height: 10, fill: '#fff' })
+ const l1 = s.addLayer(a.id)!
+ const l2 = s.addLayer(a.id)!
+ const l3 = s.addLayer(a.id)!
+ const before = [...s.scene.trackOrder!]
+ expect(before).toEqual([l3.id, l2.id, l1.id])
+ s.selectLayer(l2.id)
+ s.toggleLayerSelection(l1.id)
+ const groupId = s.groupSelectedLayers()!
+ const after = s.scene.trackOrder!
+ // Group sits where l2 used to be (index 1); l3 still at top;
+ // l1 and l2 are no longer top-level.
+ expect(after[0]).toBe(l3.id)
+ expect(after[1]).toBe(groupId)
+ expect(after.includes(l1.id)).toBe(false)
+ expect(after.includes(l2.id)).toBe(false)
+ })
+
+ test('convertSelectedLayersToClip packs selected layers into a fresh clip + instance', () => {
+ const s = makeFreshStore()
+ const a = s.addAsset({ kind: 'rect', name: 'R', width: 10, height: 10, fill: '#fff' })
+ // Give each layer a unique name up-front so we can look them up
+ // unambiguously inside the packed clip. Bare `addLayer(asset.id)`
+ // falls back to the asset name — three layers would all read "R"
+ // and `find(l => l.name === ...)` would return the first match.
+ const l1 = s.addLayer(a.id, 'one')!
+ const l2 = s.addLayer(a.id, 'two')!
+ const l3 = s.addLayer(a.id, 'three')!
+ // Seed a non-default keyframe so we can confirm the clip owns an
+ // independent copy of the original layer's data.
+ s.upsertKeyframe(l2.id, 1.5, { x: 123 })
+ const kfCount = l2.keyframes.length
+ s.selectLayer(l1.id)
+ s.toggleLayerSelection(l2.id)
+ expect(s.selectedLayerIds.length).toBe(2)
+
+ const clipId = s.convertSelectedLayersToClip('My Clip')!
+ expect(clipId).toBeTruthy()
+
+ // Clip exists with the packed layers and a duration that matches
+ // the scene so absolute kf times still land where they were.
+ const clip = s.scene.clips!.find((c) => c.id === clipId)!
+ expect(clip.name).toBe('My Clip')
+ expect(clip.duration).toBe(s.scene.duration)
+ expect(clip.layers.length).toBe(2)
+ // The kf data survives the round-trip.
+ const clonedL2 = clip.layers.find((l) => l.name === 'two')!
+ expect(clonedL2).toBeTruthy()
+ expect(clonedL2.keyframes.length).toBe(kfCount)
+ expect(clonedL2.keyframes.some((k) => Math.abs(k.time - 1.5) < 1e-6)).toBe(true)
+
+ // Originals removed from scene.layers + trackOrder.
+ expect(s.scene.layers.some((l) => l.id === l1.id)).toBe(false)
+ expect(s.scene.layers.some((l) => l.id === l2.id)).toBe(false)
+ expect(s.scene.layers.some((l) => l.id === l3.id)).toBe(true)
+ expect(s.scene.trackOrder!.includes(l1.id)).toBe(false)
+ expect(s.scene.trackOrder!.includes(l2.id)).toBe(false)
+
+ // Exactly one clipTrack + one instance created; the instance
+ // sits at startTime 0 so the packed layers' absolute kf times
+ // continue to fire at their original scene times.
+ const clipTrackIds = (s.scene.clipTracks ?? []).map((t) => t.id)
+ const matching = (s.scene.clipInstances ?? []).filter(
+ (ci) => ci.clipId === clipId,
+ )
+ expect(matching.length).toBe(1)
+ expect(clipTrackIds.includes(matching[0].clipTrackId)).toBe(true)
+ expect(matching[0].startTime).toBe(0)
+
+ // The clone is independent: mutating the clip's layer doesn't
+ // affect the source (l2 is gone, but the data pointer shouldn't
+ // have been shared).
+ clonedL2.keyframes[0].time = 99
+ // (no crash means the refs are decoupled; l2 is already gone)
+ })
+
+ test('convertSelectedLayersToClip drops the clipTrack at the topmost selected slot', () => {
+ const s = makeFreshStore()
+ const a = s.addAsset({ kind: 'rect', name: 'R', width: 10, height: 10, fill: '#fff' })
+ const l1 = s.addLayer(a.id)!
+ const l2 = s.addLayer(a.id)!
+ const l3 = s.addLayer(a.id)!
+ // addLayer prepends → trackOrder reads top-to-bottom [l3, l2, l1].
+ s.selectLayer(l2.id)
+ s.toggleLayerSelection(l1.id)
+ s.convertSelectedLayersToClip()
+ const order = s.scene.trackOrder ?? []
+ // l3 is still at the top (index 0); the clipTrack replaces l2's
+ // old slot (index 1); l1's slot is collapsed away.
+ expect(order[0]).toBe(l3.id)
+ expect(order.length).toBe(2)
+ const clipTrackId = (s.scene.clipTracks ?? []).slice(-1)[0].id
+ expect(order[1]).toBe(clipTrackId)
+ })
+
+ test('convertSelectedLayersToClip returns null with an empty selection', () => {
+ const s = makeFreshStore()
+ expect(s.convertSelectedLayersToClip()).toBe(null)
+ expect((s.scene.clips ?? []).length).toBe(0)
+ expect((s.scene.clipTracks ?? []).length).toBe(0)
+ expect((s.scene.clipInstances ?? []).length).toBe(0)
+ })
+
+ test('convertSelectedLayersToClip skips effectively-locked layers', () => {
+ const s = makeFreshStore()
+ const a = s.addAsset({ kind: 'rect', name: 'R', width: 10, height: 10, fill: '#fff' })
+ const lFree = s.addLayer(a.id)!
+ const lLocked = s.addLayer(a.id)!
+ s.setTrackLocked(lLocked.id, true)
+ s.selectedLayerIds = [lFree.id, lLocked.id]
+ s.selectedLayerId = lLocked.id
+ const clipId = s.convertSelectedLayersToClip()!
+ const clip = s.scene.clips!.find((c) => c.id === clipId)!
+ expect(clip.layers.length).toBe(1)
+ expect(clip.layers[0].name).toBe(lFree.name)
+ // Locked layer stays put.
+ expect(s.scene.layers.some((l) => l.id === lLocked.id)).toBe(true)
+ })
+
+ test('groupSelectedLayers skips layers that are effectively locked', () => {
+ // Locked ones shouldn't land in the fresh group — they stay
+ // wherever they were.
+ const s = makeFreshStore()
+ const a = s.addAsset({ kind: 'rect', name: 'R', width: 10, height: 10, fill: '#fff' })
+ const lFree1 = s.addLayer(a.id)!
+ const lLocked = s.addLayer(a.id)!
+ const lFree2 = s.addLayer(a.id)!
+ s.setTrackLocked(lLocked.id, true)
+ // Locking a layer deselects it, so toggleLayerSelection also
+ // silently refuses; build the selection manually to exercise
+ // the filter inside `groupSelectedLayers`.
+ s.selectedLayerIds = [lFree1.id, lLocked.id, lFree2.id]
+ s.selectedLayerId = lFree2.id
+ const groupId = s.groupSelectedLayers()!
+ const g = s.scene.groups!.find((x) => x.id === groupId)!
+ expect(g.childIds.includes(lFree1.id)).toBe(true)
+ expect(g.childIds.includes(lFree2.id)).toBe(true)
+ expect(g.childIds.includes(lLocked.id)).toBe(false)
+ // The locked layer still sits in the top-level track order.
+ expect(s.scene.trackOrder!.includes(lLocked.id)).toBe(true)
+ })
})
suite('scene store — keyframes', () => {
diff --git a/src/i18n/messages.ts b/src/i18n/messages.ts
index bd6d7c7..f555acf 100644
--- a/src/i18n/messages.ts
+++ b/src/i18n/messages.ts
@@ -225,6 +225,8 @@ export const en = {
confirm: 'Apply',
},
ungroup: 'Ungroup',
+ groupSelected: 'Group {n} selected layers',
+ convertToClip: 'Convert {n} selected to clip',
renameGroup: 'Rename group',
renameScriptTrack: 'Rename script track',
resizeTrackColumn: 'Drag to resize track name column',
diff --git a/src/stores/scene.ts b/src/stores/scene.ts
index 5bf5338..34bf373 100644
--- a/src/stores/scene.ts
+++ b/src/stores/scene.ts
@@ -1,4 +1,5 @@
import { defineStore } from 'pinia'
+import { toRaw } from 'vue'
import type {
Action,
AnimatableProps,
@@ -64,7 +65,14 @@ export type ButtonEditMode = 'states' | 'hit'
interface State {
scene: Scene
+ /** Primary (anchor) selection — drives the Properties panel and
+ * any code that expects a single focused layer. Always matches
+ * the last entry of `selectedLayerIds`. */
selectedLayerId: string | null
+ /** Multi-selection. Order is click order — the last entry is the
+ * anchor. Used by group-selected / delete-selected and any
+ * operation that needs the whole set. */
+ selectedLayerIds: string[]
playhead: number
playing: boolean
activeClipId: string | null
@@ -259,6 +267,7 @@ export const useSceneStore = defineStore('scene', {
state: (): State => ({
scene: createBlankScene(),
selectedLayerId: null,
+ selectedLayerIds: [],
playhead: 0,
playing: false,
activeClipId: null,
@@ -407,6 +416,7 @@ export const useSceneStore = defineStore('scene', {
if (!order.includes(layer.id)) order.unshift(layer.id)
}
this.selectedLayerId = layer.id
+ this.selectedLayerIds = [layer.id]
return layer
},
removeLayer(id: string) {
@@ -416,7 +426,12 @@ export const useSceneStore = defineStore('scene', {
if (!this.activeClipId && this.scene.trackOrder) {
this.scene.trackOrder = this.scene.trackOrder.filter((x) => x !== id)
}
- if (this.selectedLayerId === id) this.selectedLayerId = null
+ if (this.selectedLayerId === id) {
+ this.selectedLayerId = null
+ this.selectedLayerIds = []
+ } else if (this.selectedLayerIds.includes(id)) {
+ this.selectedLayerIds = this.selectedLayerIds.filter((x) => x !== id)
+ }
},
moveLayer(fromIndex: number, toIndex: number) {
const arr = this.activeLayers
@@ -438,6 +453,29 @@ export const useSceneStore = defineStore('scene', {
},
selectLayer(id: string | null) {
this.selectedLayerId = id
+ this.selectedLayerIds = id ? [id] : []
+ },
+ /** Shift-click behaviour: add the layer to the selection if it's
+ * not already there; otherwise remove it. The anchor moves to
+ * the most-recently-clicked id so the Properties panel follows
+ * the user's last touch. Layers that can't be selected (locked
+ * directly or through a locked group) are skipped. */
+ toggleLayerSelection(id: string) {
+ const layer = this.activeLayers.find((l) => l.id === id)
+ if (!layer) return
+ if (layer.locked) return
+ for (const g of this.scene.groups ?? []) {
+ if (g.locked && g.childIds.includes(id)) return
+ }
+ const existing = this.selectedLayerIds.indexOf(id)
+ if (existing >= 0) {
+ this.selectedLayerIds.splice(existing, 1)
+ this.selectedLayerId =
+ this.selectedLayerIds[this.selectedLayerIds.length - 1] ?? null
+ } else {
+ this.selectedLayerIds.push(id)
+ this.selectedLayerId = id
+ }
},
setPlayhead(t: number) {
this.playhead = Math.max(0, Math.min(this.activeDuration, t))
@@ -1269,15 +1307,18 @@ export const useSceneStore = defineStore('scene', {
const sel = this.activeLayers.find((l) => l.id === id)
if (!sel) {
this.selectedLayerId = null
+ this.selectedLayerIds = []
return
}
if (sel.locked) {
this.selectedLayerId = null
+ this.selectedLayerIds = []
return
}
for (const g of this.scene.groups ?? []) {
if (g.locked && g.childIds.includes(id)) {
this.selectedLayerId = null
+ this.selectedLayerIds = []
return
}
}
@@ -1425,6 +1466,7 @@ export const useSceneStore = defineStore('scene', {
this.activeButtonState = 'normal'
this.activeClipId = null
this.selectedLayerId = null
+ this.selectedLayerIds = []
this.playhead = BUTTON_STATE_TIMES.normal
this.playing = false
},
@@ -1432,6 +1474,7 @@ export const useSceneStore = defineStore('scene', {
if (!this.activeButtonAssetId) return
this.activeButtonEditMode = mode
this.selectedLayerId = null
+ this.selectedLayerIds = []
if (mode === 'states') {
// Landing back in states-mode: keep the last content state (or
// default to normal) and sync the playhead to its kf-time.
@@ -1453,12 +1496,14 @@ export const useSceneStore = defineStore('scene', {
// state's fixed time so existing kf mutation paths target it.
this.playhead = BUTTON_STATE_TIMES[state]
this.selectedLayerId = null
+ this.selectedLayerIds = []
},
exitButtonAssetEdit() {
this.activeButtonAssetId = null
this.activeButtonEditMode = null
this.activeButtonState = null
this.selectedLayerId = null
+ this.selectedLayerIds = []
this.playhead = 0
this.playing = false
},
@@ -1571,6 +1616,7 @@ export const useSceneStore = defineStore('scene', {
loadScene(scene: Scene) {
this.scene = normalizeScene(scene)
this.selectedLayerId = null
+ this.selectedLayerIds = []
this.playhead = 0
this.playing = false
this.activeClipId = null
@@ -1589,6 +1635,89 @@ export const useSceneStore = defineStore('scene', {
if (!this.scene.clipTracks?.length) this.addClipTrack()
return clip
},
+ /** Pull the currently-selected (unlocked, top-level) layers out of
+ * `scene.layers`, pack them into a brand-new Clip, and drop a
+ * single ClipInstance on a fresh ClipTrack at the topmost
+ * selected track's stack position. The clip instance starts at
+ * `startTime = 0` and shares the scene duration — so layer kfs
+ * keep their absolute times and on-stage visuals are unchanged.
+ * Returns the new clip id, or null if the selection is empty. */
+ convertSelectedLayersToClip(name?: string): string | null {
+ const ids = this.selectedLayerIds.filter((id) => {
+ const layer = this.scene.layers.find((l) => l.id === id)
+ if (!layer) return false
+ if (layer.locked) return false
+ for (const g of this.scene.groups ?? []) {
+ if (g.locked && g.childIds.includes(id)) return false
+ }
+ return true
+ })
+ if (ids.length === 0) return null
+
+ // Topmost index in trackOrder among the layers we're about to
+ // fold away. If a selected layer is already inside a group it
+ // doesn't appear in trackOrder directly, so it can't anchor
+ // the new clipTrack's position — we fall back to "top" if
+ // nothing anchors.
+ const order = (this.scene.trackOrder ||= [])
+ let insertAt = Infinity
+ for (const id of ids) {
+ const i = order.indexOf(id)
+ if (i >= 0 && i < insertAt) insertAt = i
+ }
+
+ // Deep-clone the layers so the clip owns independent kf/base
+ // data. `toRaw` strips the Vue/Pinia reactive proxy first so
+ // `structuredClone` sees the underlying plain object graph
+ // (structuredClone refuses to walk a Vue proxy's invisible
+ // internals in some edge cases).
+ const clonedLayers = ids
+ .map((id) => this.scene.layers.find((l) => l.id === id))
+ .filter((l): l is Layer => !!l)
+ .map((l) => structuredClone(toRaw(l)) as Layer)
+
+ const clip: Clip = {
+ id: uid(),
+ name: name?.trim() || 'Clip',
+ duration: this.scene.duration,
+ layers: clonedLayers,
+ }
+ ;(this.scene.clips ||= []).push(clip)
+
+ // Strip the originals out of scene.layers, trackOrder, and any
+ // group they were part of. Clearing in one pass keeps Pinia's
+ // reactivity from thrashing on intermediate states.
+ const idSet = new Set(ids)
+ this.scene.layers = this.scene.layers.filter((l) => !idSet.has(l.id))
+ this.scene.trackOrder = order.filter((x) => !idSet.has(x))
+ for (const g of this.scene.groups ?? []) {
+ g.childIds = g.childIds.filter((x) => !idSet.has(x))
+ }
+
+ // Fresh clip track, sat at the anchor slot instead of
+ // appended to the end (addClipTrack's default).
+ const track: ClipTrack = { id: uid() }
+ ;(this.scene.clipTracks ||= []).push(track)
+ const refreshedOrder = (this.scene.trackOrder ||= [])
+ if (insertAt === Infinity || insertAt > refreshedOrder.length) {
+ refreshedOrder.push(track.id)
+ } else {
+ refreshedOrder.splice(insertAt, 0, track.id)
+ }
+
+ const instance: ClipInstance = {
+ id: uid(),
+ clipId: clip.id,
+ clipTrackId: track.id,
+ startTime: 0,
+ }
+ ;(this.scene.clipInstances ||= []).push(instance)
+
+ this.selectedLayerId = null
+ this.selectedLayerIds = []
+
+ return clip.id
+ },
removeClip(id: string) {
if (this.scene.clips) {
this.scene.clips = this.scene.clips.filter((c) => c.id !== id)
@@ -1599,6 +1728,7 @@ export const useSceneStore = defineStore('scene', {
if (this.activeClipId === id) {
this.activeClipId = null
this.selectedLayerId = null
+ this.selectedLayerIds = []
this.playhead = 0
}
},
@@ -1689,6 +1819,53 @@ export const useSceneStore = defineStore('scene', {
;(this.scene.trackOrder ||= []).unshift(group.id)
return group
},
+ /** Create a new group and move every currently-selected layer
+ * into it. Returns the new group's id, or null if no layers are
+ * selected. Skips layers that are locked (directly or via a
+ * parent group). The new group replaces the topmost selected
+ * track's position in the stack — so grouping a run of layers
+ * sitting in the middle of the timeline doesn't jump the whole
+ * group up to the top. */
+ groupSelectedLayers(name?: string): string | null {
+ const ids = this.selectedLayerIds.filter((id) => {
+ const layer = this.scene.layers.find((l) => l.id === id)
+ if (!layer) return false
+ if (layer.locked) return false
+ for (const g of this.scene.groups ?? []) {
+ if (g.locked && g.childIds.includes(id)) return false
+ }
+ return true
+ })
+ if (ids.length === 0) return null
+
+ // Compute the topmost (smallest) trackOrder index among the
+ // selected layers BEFORE we touch anything. This is where the
+ // new group will land. Anything outside trackOrder (layer is
+ // already inside another group) doesn't constrain the anchor.
+ const order = (this.scene.trackOrder ||= [])
+ let insertAt = Infinity
+ for (const id of ids) {
+ const i = order.indexOf(id)
+ if (i >= 0 && i < insertAt) insertAt = i
+ }
+
+ const group = this.addTrackGroup(name)
+ // addTrackGroup unshifted the group onto trackOrder[0] — pluck
+ // it back out and splice into the anchor slot. The layers sit
+ // at their original indices at this point; moveTrackIntoGroup
+ // below removes them from trackOrder one by one, collapsing
+ // the stack around the group we've just positioned.
+ if (insertAt !== Infinity) {
+ const gIdx = order.indexOf(group.id)
+ if (gIdx >= 0) order.splice(gIdx, 1)
+ order.splice(insertAt, 0, group.id)
+ }
+
+ for (const id of ids) {
+ this.moveTrackIntoGroup(id, group.id)
+ }
+ return group.id
+ },
removeTrackGroup(id: string) {
const group = this.scene.groups?.find((g) => g.id === id)
if (!group) return
@@ -1754,12 +1931,14 @@ export const useSceneStore = defineStore('scene', {
this.activeButtonEditMode = null
this.activeButtonState = null
this.selectedLayerId = null
+ this.selectedLayerIds = []
this.playhead = 0
this.playing = false
},
exitClip() {
this.activeClipId = null
this.selectedLayerId = null
+ this.selectedLayerIds = []
this.playhead = 0
this.playing = false
},
diff --git a/src/version.ts b/src/version.ts
index 8f1d38c..ba66f6a 100644
--- a/src/version.ts
+++ b/src/version.ts
@@ -1,2 +1,2 @@
-export const APP_VERSION = '0.8.4'
+export const APP_VERSION = '0.8.5'
export const APP_NAME = 'RUWIO'
diff --git a/todo b/todo
index c73e95f..9937a18 100644
--- a/todo
+++ b/todo
@@ -157,12 +157,18 @@ kann man bei den button-states 200ms transitions einbauen?
elemente in einer gelockten gruppe kann man bearbeiten. bearbeitungsmöglichkeit muss sofort entzogen werden wenn eine gruppe gesperrt ist
+wir brauchen mehrfachselection von tracks (shift-click) und gruppiegen. also rechtsklick -> group
+
+wir brauchen mehrfachselection von tracks und konvertierung in clip. also rechtsklick -> convert to clip
+dann werden die tracks direkt als neuer clip an ort und stelle eingefügt
+
+
----
-wir brauchen mehrfachselection von tracks (shift-click) und gruppiegen. also rechtsklick -> group
+
|