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@@ -1,6 +1,5 @@
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import type { AnimatableProps, Asset, Layer, Scene } from '@/types/scene'
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import { sampleLayer } from './interpolate'
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import { expandedTrackOrder } from './sceneOrder'
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export async function loadSceneImages(scene: Scene): Promise<Record<string, HTMLImageElement>> {
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const result: Record<string, HTMLImageElement> = {}
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@@ -145,6 +144,80 @@ function drawLayers(
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}
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}
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function drawMaskShape(
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ctx: CanvasRenderingContext2D,
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layer: Layer,
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assetMap: Map<string, Asset>,
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time: number,
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) {
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const asset = assetMap.get(layer.assetId)
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if (!asset) return
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if (asset.kind !== 'rect' && asset.kind !== 'circle' && asset.kind !== 'text') return
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const p = sampleLayer(layer, time)
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ctx.save()
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ctx.translate(p.x, p.y)
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ctx.rotate((p.rotation * Math.PI) / 180)
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ctx.scale(p.scaleX, p.scaleY)
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ctx.fillStyle = '#000000'
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if (asset.kind === 'rect') {
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const offX = layer.offsetX ?? asset.width / 2
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const offY = layer.offsetY ?? asset.height / 2
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ctx.fillRect(-offX, -offY, asset.width, asset.height)
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} else if (asset.kind === 'circle') {
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const offX = layer.offsetX ?? 0
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const offY = layer.offsetY ?? 0
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ctx.beginPath()
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ctx.arc(-offX, -offY, asset.radius, 0, Math.PI * 2)
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ctx.fill()
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} else {
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const offX = layer.offsetX ?? 0
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const offY = layer.offsetY ?? 0
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ctx.font = `${asset.fontSize}px sans-serif`
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ctx.textBaseline = 'top'
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ctx.fillText(asset.text, -offX, -offY)
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}
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ctx.restore()
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}
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function drawMaskedGroup(
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ctx: CanvasRenderingContext2D,
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children: Layer[],
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assetMap: Map<string, Asset>,
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images: Record<string, HTMLImageElement>,
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time: number,
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) {
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const masks = children.filter((l) => l.isMask)
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const content = children.filter((l) => !l.isMask)
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if (masks.length === 0) {
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drawLayers(ctx, children, assetMap, images, time)
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return
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}
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const w = ctx.canvas.width
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const h = ctx.canvas.height
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const off = document.createElement('canvas')
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off.width = w
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off.height = h
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const offCtx = off.getContext('2d')
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if (!offCtx) {
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drawLayers(ctx, content, assetMap, images, time)
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return
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}
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const m = ctx.getTransform()
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offCtx.setTransform(m.a, m.b, m.c, m.d, m.e, m.f)
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drawLayers(offCtx, content, assetMap, images, time)
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for (const mask of masks) {
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offCtx.save()
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offCtx.globalCompositeOperation = mask.maskMode === 'negative' ? 'destination-out' : 'destination-in'
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drawMaskShape(offCtx, mask, assetMap, time)
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offCtx.restore()
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}
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ctx.save()
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ctx.setTransform(1, 0, 0, 1, 0, 0)
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ctx.drawImage(off, 0, 0)
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ctx.restore()
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}
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export function drawSceneFrame(
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ctx: CanvasRenderingContext2D,
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scene: Scene,
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@@ -174,27 +247,41 @@ export function drawSceneFrame(
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}
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const clipById = new Map<string, NonNullable<typeof scene.clips>[number]>()
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for (const c of scene.clips ?? []) clipById.set(c.id, c)
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const groupById = new Map<string, NonNullable<typeof scene.groups>[number]>()
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for (const g of scene.groups ?? []) groupById.set(g.id, g)
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const order = expandedTrackOrder(scene).length
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? expandedTrackOrder(scene)
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const rawOrder = scene.trackOrder?.length
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? scene.trackOrder
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: scene.layers.map((l) => l.id)
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for (let i = order.length - 1; i >= 0; i--) {
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const id = order[i]
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for (let i = rawOrder.length - 1; i >= 0; i--) {
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const id = rawOrder[i]
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const layer = layerById.get(id)
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if (layer) {
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drawLayers(ctx, [layer], assetMap, images, time)
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continue
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}
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const instances = instancesByTrack.get(id) ?? []
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for (const inst of instances) {
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const clip = clipById.get(inst.clipId)
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if (!clip) continue
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const trimStart = inst.trimStart ?? 0
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const trimEnd = inst.trimEnd ?? 0
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const visible = Math.max(0, clip.duration - trimStart - trimEnd)
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const offsetIntoBlock = time - inst.startTime
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if (offsetIntoBlock < 0 || offsetIntoBlock > visible) continue
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drawLayers(ctx, clip.layers, assetMap, images, trimStart + offsetIntoBlock)
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if (instances.length) {
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for (const inst of instances) {
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const clip = clipById.get(inst.clipId)
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if (!clip) continue
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const trimStart = inst.trimStart ?? 0
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const trimEnd = inst.trimEnd ?? 0
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const visible = Math.max(0, clip.duration - trimStart - trimEnd)
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const offsetIntoBlock = time - inst.startTime
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if (offsetIntoBlock < 0 || offsetIntoBlock > visible) continue
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drawLayers(ctx, clip.layers, assetMap, images, trimStart + offsetIntoBlock)
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}
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continue
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}
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const group = groupById.get(id)
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if (group) {
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const childLayers: Layer[] = []
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for (let k = group.childIds.length - 1; k >= 0; k--) {
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const cl = layerById.get(group.childIds[k])
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if (cl) childLayers.push(cl)
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}
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drawMaskedGroup(ctx, childLayers, assetMap, images, time)
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}
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}
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